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READ ONLY Backup - Star Trek Fan Games - View topic - All sections, report!
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Genetically Altered Manual Labourer
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It's just so cool to see you post, my insane comment was worth it. :bigthumb:

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12 Sep 2011, 21:58
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Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
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Joined: 02 Dec 2004, 01:00
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Location: Returned to the previous place.
Wolfe? You still live? Welcome back mate!


14 Sep 2011, 20:06
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Crazed Emissary of the Photoshop
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Joined: 13 Mar 2009, 20:17
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Well, back home, I still don't have internet in my apartment so I'll only be able to "report" once or twice a week.


16 Sep 2011, 17:27
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Ship Engineer
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Oh no!
Well college work comes first I guess.
:borg:


16 Sep 2011, 17:39
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Crazed Emissary of the Photoshop
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Well yeah, but in 5-6 years I hope you'll have a good chief engineer.


16 Sep 2011, 18:02
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Cadet
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Just to tell you guys. I'm feeling the urge to play BOTF (2) now. Can't wait till it's out from pre-alpha.

Any chance to get some paceholders here, maybe even a remote target for an update release?


19 Sep 2011, 10:14
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Genetically Altered Manual Labourer
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19 Sep 2011, 14:33
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trouble is with botf after a while its like scraping your head against a rock, especially with the knowledge that theres almost another option out there


05 Oct 2011, 22:19
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Genetically Altered Manual Labourer
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I know what you mean...

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06 Oct 2011, 06:55
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Cadet
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12 Oct 2011, 17:12
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Crewman
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the memory drain or whatever it is when it tries to process turns


19 Oct 2011, 14:13
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Captain
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Hello!


02 Nov 2011, 20:23
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Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
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Joined: 02 Dec 2004, 01:00
Posts: 7801
Location: Returned to the previous place.
You're already helping with the forum update!

...Oops, that's not public knowledge yet... :mischief:


02 Nov 2011, 21:05
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Crazed Emissary of the Photoshop
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Great news indeed.


05 Nov 2011, 12:08
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8 of 9, Tertiary Adjunct of Unimatrix 001
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05 Nov 2011, 16:26
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Ship Engineer
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So welcome back Captain Andrew and yes that is good news.


05 Nov 2011, 18:23
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Cadet
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Joined: 22 Aug 2009, 08:06
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Location: Slovenija
So it's a new year (actually it has been for 1 month now :P). What are the plans for this year? How is the project doing and most importantly our dev team. As one of your loyal fans, I still wish to see this project enter Alpha, hopefully pretty soon. Was there any luck recruiting new people. In the past 6 months I have learned Fortran (because I had to in school). I doubt that's of any use, but if there is a sight remote chance it is, I'd like to help. (I really can't be bothered to learn anything now, my school aint doing too good. )


02 Feb 2012, 01:57
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Best of luck with your studies Zweistein000. We are all plugging away and hoping for a new release though I cannot say when.
:borg:


02 Feb 2012, 20:06
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Cadet
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Joined: 17 Oct 2007, 01:00
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Location: Atlanta, GA
I'm just glad that the project's chugging along. Been satiating my thirst for BOTF by playing the old one...ewww... :P

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Alhu na shiar!


06 Feb 2012, 02:59
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Crewman
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Joined: 09 May 2012, 06:50
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Location: Alaska
ya unfortunately the only programming i know is for facility automation and controls. ladder logic, rockwell hmi, so forth. and even those skills are starting to get rusty. but if you did need someone to program a valve to open or a pump to start im your man.


09 May 2012, 10:59
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Location: Space is disease and danger, wrapped in darkness and silence!
Thanks for the offer solas and glad to have your input.
We are willing to wait for someone to learn a new skill. That is especially true if you already have programing skills.
:borg:


09 May 2012, 14:20
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Crazed Emissary of the Photoshop
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Joined: 13 Mar 2009, 20:17
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Big report: A Croatian programmer has just contacted me wanting to join the project. He would need all the code/ui/art we did but would start his own code from scratch in high-level rapid development language - Python.


17 Sep 2012, 14:12
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Great news - I would ask if blender's game engine could be used for a combat engine. Python is run when blender loads.
:borg:


17 Sep 2012, 17:08
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Genetically Altered Manual Labourer
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Joined: 17 Aug 2009, 01:31
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Location: Passed out on the floor after math mistake discovered by Hawking
Those Croatians. :clap: We need to go easy on the guy and not ask for every new feature under the sun. If we could just take what we have and turn it into an actual working game...

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18 Sep 2012, 05:33
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Crazed Emissary of the Photoshop
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hehehe, everybody is trying to defeat us but in the end we save the day :P

He'll be registering soon explaining his exact plans.


18 Sep 2012, 10:10
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Lieutenant Junior Grade
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18 Sep 2012, 10:45
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Crazed Emissary of the Photoshop
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Joined: 13 Mar 2009, 20:17
Posts: 2092
Location: Krapina, Croatia


18 Sep 2012, 11:04
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Ship Engineer
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Location: Space is disease and danger, wrapped in darkness and silence!


18 Sep 2012, 14:24
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Joined: 10 Jul 2006, 01:00
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Location: Space is disease and danger, wrapped in darkness and silence!
A quick look at the blender game engine and there is a way to do multiplayer. We will see.
:borg:


19 Sep 2012, 00:45
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