| Author |
Message |
|
ikeNewbie
Crewman
Joined: 21 Jul 2005, 01:00 Posts: 6
|
|
| 22 Jul 2005, 04:45 |
|
 |
|
CVN-65
Lieutenant Commander
Joined: 21 Jan 2005, 01:00 Posts: 653 Location: HRVATSKA
|
|
| 22 Jul 2005, 09:03 |
|
 |
|
Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7801 Location: Returned to the previous place.
|
Dafedz hinted that such a thing could be in for the Moons, so why not Planets?
It would make life easier, anyway...
We could have 3 buttons. (Of course, it would be five if you were a real control freak, but you get the picture)
Terraform Moons
Terraform Planet
Terraform System
|
| 22 Jul 2005, 11:02 |
|
 |
|
Martocticvs
Cadet
Joined: 16 Jul 2005, 01:00 Posts: 94 Location: England
|
A terraform system button would certainly be useful - I usually hover in orbit terraforming all planets (unless I need to grab the system fast) so I don't waste resources on unneccesary colony ships later on... But of course when there's lots going on you can easily forget about a system and leave your colony ship there doing nothing! 
|
| 22 Jul 2005, 12:28 |
|
 |
|
CVN-65
Lieutenant Commander
Joined: 21 Jan 2005, 01:00 Posts: 653 Location: HRVATSKA
|
And it's better for it to do nothing over a terraformed system, rather than a ... How do we call not-terraformed planets anyway? lol, normal, I guess.
In a galaxy with as many systems as BotF2 this system is essential. You should be able to get a nice, non-starving, moderate-industry colony without having to check up on it every 2 or 3 turns.
The main thing there is the micromanagement (thanks for explaining, Matress  , but the "All Terraform" order is a first step in releaving the player of small, tedious jobs.
|
| 22 Jul 2005, 13:01 |
|
 |
|
ftranschel
Lieutenant
Joined: 25 May 2005, 01:00 Posts: 332 Location: Hannover, Germany
|
|
| 22 Jul 2005, 13:58 |
|
 |
|
Martocticvs
Cadet
Joined: 16 Jul 2005, 01:00 Posts: 94 Location: England
|
|
| 22 Jul 2005, 15:28 |
|
 |
|
horadrim
Ensign
Joined: 02 Nov 2004, 01:00 Posts: 112
|
good seems like everybody is on board with the terafform all and colonize. Ill shove any furtehr micromanagement suggestions on the micromanagement thread.
|
| 22 Jul 2005, 16:18 |
|
 |
|
Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7801 Location: Returned to the previous place.
|
|
| 22 Jul 2005, 22:18 |
|
 |
|
CVN-65
Lieutenant Commander
Joined: 21 Jan 2005, 01:00 Posts: 653 Location: HRVATSKA
|
|
| 22 Jul 2005, 22:48 |
|
 |
|
Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7801 Location: Returned to the previous place.
|
As i've posted before, they had another saying;
An extra button would keep the control freaks happy as well. 
|
| 22 Jul 2005, 22:53 |
|
 |
|
xir_
Ensign
Joined: 17 Oct 2004, 01:00 Posts: 156
|
_________________vist my home page at http://www.bennieworld.co.uk
|
| 23 Jul 2005, 03:23 |
|
 |
|
Rigel
Lieutenant Commander
Joined: 15 Nov 2004, 01:00 Posts: 538 Location: FL
|
_________________ Si vis pacem para bellum.
|
| 23 Jul 2005, 17:39 |
|
 |
|
CVN-65
Lieutenant Commander
Joined: 21 Jan 2005, 01:00 Posts: 653 Location: HRVATSKA
|
|
| 23 Jul 2005, 18:50 |
|
 |
|
Rigel
Lieutenant Commander
Joined: 15 Nov 2004, 01:00 Posts: 538 Location: FL
|
_________________ Si vis pacem para bellum.
|
| 23 Jul 2005, 19:02 |
|
 |
|
CVN-65
Lieutenant Commander
Joined: 21 Jan 2005, 01:00 Posts: 653 Location: HRVATSKA
|
|
| 23 Jul 2005, 19:23 |
|
 |
|
Rigel
Lieutenant Commander
Joined: 15 Nov 2004, 01:00 Posts: 538 Location: FL
|
(Said in the best Mr. Burns voice, while steepeling my fingers together)
Exxcellent.
BTW, whos capt D?
_________________ Si vis pacem para bellum.
|
| 23 Jul 2005, 19:26 |
|
 |
|
CVN-65
Lieutenant Commander
Joined: 21 Jan 2005, 01:00 Posts: 653 Location: HRVATSKA
|
|
| 23 Jul 2005, 19:31 |
|
 |
|
Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7801 Location: Returned to the previous place.
|
Well there is a sciencey way that you could attach the turbines to something solid - the pressure at centre of the Gas gaints may be so great that the Gas at the very centre is actually solid.
No one knows if this is true yet, but it would account for the fact that Jupiter has a magnetic field about 10,000 times stronger than that of the Earth's - there has to be something solid (And probably metal) at it's centre to make such a huge field. 
|
| 23 Jul 2005, 22:57 |
|
 |
|
Rigel
Lieutenant Commander
Joined: 15 Nov 2004, 01:00 Posts: 538 Location: FL
|
From what I remember from college astronomy, gas gaints have a core of hydrogen 'slush' not quite solid, but not quite liquid. And thats only at the core. Theres nothing solid anywhere in the atmosphere of a gas gaint.
_________________ Si vis pacem para bellum.
|
| 23 Jul 2005, 23:03 |
|
 |
|
Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7801 Location: Returned to the previous place.
|
But that's from what we know today - we're talking about technology from 400 years into the future! (Almost) Anything is possible! 
|
| 23 Jul 2005, 23:10 |
|
 |
|
ftranschel
Lieutenant
Joined: 25 May 2005, 01:00 Posts: 332 Location: Hannover, Germany
|
|
| 23 Jul 2005, 23:22 |
|
 |
|
Rigel
Lieutenant Commander
Joined: 15 Nov 2004, 01:00 Posts: 538 Location: FL
|
_________________ Si vis pacem para bellum.
|
| 24 Jul 2005, 07:14 |
|
 |
|
CVN-65
Lieutenant Commander
Joined: 21 Jan 2005, 01:00 Posts: 653 Location: HRVATSKA
|
|
| 24 Jul 2005, 10:52 |
|
 |
|
ftranschel
Lieutenant
Joined: 25 May 2005, 01:00 Posts: 332 Location: Hannover, Germany
|
|
| 24 Jul 2005, 14:11 |
|
 |
|
CVN-65
Lieutenant Commander
Joined: 21 Jan 2005, 01:00 Posts: 653 Location: HRVATSKA
|
|
| 24 Jul 2005, 14:28 |
|
 |
|
Rigel
Lieutenant Commander
Joined: 15 Nov 2004, 01:00 Posts: 538 Location: FL
|
_________________ Si vis pacem para bellum.
|
| 24 Jul 2005, 20:22 |
|
 |
|
CVN-65
Lieutenant Commander
Joined: 21 Jan 2005, 01:00 Posts: 653 Location: HRVATSKA
|
|
| 24 Jul 2005, 20:41 |
|
 |
|
dafedz
Supreme Architect
Joined: 20 Dec 2004, 01:00 Posts: 372 Location: Sol 3
|
C).
Forget gas giants for energy altogether.
Advanced Turbines on barren or desert planets is enough.
|
| 25 Jul 2005, 11:49 |
|
 |
|
ftranschel
Lieutenant
Joined: 25 May 2005, 01:00 Posts: 332 Location: Hannover, Germany
|
A). 'Cause there are two different aspects. One is game, and the other one is physics. As long as this is Star Trek, it doesn't matter for me from a technical point of view today, since it makes those gas giants somewhat valueable, which is really necesarry, if we would like to not piss of any player, if he scans a system and sees there are *again* only gas giants 
|
| 25 Jul 2005, 13:39 |
|
 |
|