|
|
FAQ
• Search • Login
|
|
Page 1 of 1
|
[ 9 posts ] |
|
Constitution Class Screenshots
| Author |
Message |
|
Fireball
Ensign
Joined: 18 Sep 2004, 01:00 Posts: 150 Location: Canada
|
Here are some renders of the constitution and various other ships... I am going to try make her look more "coffee" stained....kind of like the studio model...i'll post renders as soon as I do so, let me know what you guys think!
|
| 02 Nov 2007, 03:27 |
|
 |
|
Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5220 Location: Space is disease and danger, wrapped in darkness and silence!
|
Wonderful 
|
| 02 Nov 2007, 05:02 |
|
 |
|
Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2323 Location: Germany
|
fantastic 
|
| 02 Nov 2007, 07:26 |
|
 |
|
FoxURA
Lieutenant
Joined: 11 Jul 2005, 01:00 Posts: 493
|
Some of those look like they might have just been taken out of one of the StarTrek movies Firball!
_________________ You ain't seen nothen yet.
|
| 02 Nov 2007, 07:29 |
|
 |
|
skeeter
Klingon Honor Guard
Joined: 22 Apr 2005, 01:00 Posts: 1794 Location: UK
|
Very cool. If i "had" to critisize a bit it would be that the glows are overpowering as on bussard section you cant see the mesh of bussard just the glows.
_________________
|
| 02 Nov 2007, 10:57 |
|
 |
|
Strings
Lieutenant Junior Grade
Joined: 11 Nov 2007, 02:55 Posts: 279 Location: UK
|
The nacelle glow is a bit too much too, but everything else, wonderful 
|
| 30 Nov 2007, 16:36 |
|
 |
|
FoxURA
Lieutenant
Joined: 11 Jul 2005, 01:00 Posts: 493
|
I dunno... The glow in some episodes gets pretty intense sometimes.
_________________ You ain't seen nothen yet.
|
| 30 Nov 2007, 17:58 |
|
 |
|
Strings
Lieutenant Junior Grade
Joined: 11 Nov 2007, 02:55 Posts: 279 Location: UK
|
I think the issue is distance, the glow is OK looking here when the ship is close to the camera.
But here, very far, they look a bit weird.
|
| 30 Nov 2007, 18:11 |
|
 |
|
Fireball
Ensign
Joined: 18 Sep 2004, 01:00 Posts: 150 Location: Canada
|
lol yup indeed, this is using the built in stuff from 3ds max, it's kinda poor post production on my part. It is pretty dependant on distance, you gotta edit it for every scene if you want to make it look just right.
|
| 04 Dec 2007, 03:37 |
|
 |
|
|
Page 1 of 1
|
[ 9 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 1 guest |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|