Difference between revisions of "Civilizations"
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Protective = 0x0200, | Protective = 0x0200, | ||
Spiritual = 0x0400 | Spiritual = 0x0400 | ||
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+ | = How it works = | ||
+ | |||
+ | *Civilization: Borg | ||
+ | *Race: Borg | ||
+ | *Shortname: Borg | ||
+ | *LongName: Borg Collective | ||
+ | *HomeSystem: Unimatrix 1 | ||
+ | *StarSystem: | ||
+ | |||
+ | |||
+ | |||
+ | *Civilizations.xml (basics), defines Civilization Key and Race | ||
+ | *HomeSystems.xml Defines HomeSystem and Starting levels | ||
+ | *Races.xml | ||
+ | *TechTrees.xml | ||
+ | *\Tables\MoraleTables.txt | ||
+ | *\Tables\ResourcesTables.txt | ||
+ | |||
+ | |||
+ | Images: | ||
+ | *\Insignias | ||
+ | *\Civilization | ||
+ | *\Races | ||
+ | *\more ? | ||
+ | |||
+ | |||
+ | '''Saved games:''' After changing a complete Empire/UI race saved games for this empire are not compatible, cause the saved game is trying to load the -now deleted- UI stuff. | ||
+ | |||
+ | |||
+ | ONLY FOR CODERS: \Mainline (don't forget to CLEAN Solution) | ||
+ | *Main Themes | ||
+ | *another Themes (ShipyardDock) | ||
+ | |||
+ | *hard coded images...search Entire Solution for UI/BorgCollective (e.g. popup.png) | ||
[[Category:XML-files]] [[Category:Races]] | [[Category:XML-files]] [[Category:Races]] |
Latest revision as of 16:56, 11 June 2016
Contents
Intro
Civilizations are defined by \Resources\Data\Civilizations.xml.
bitbucket: https://bitbucket.org/mstrobel/BotF2/src/4bd3c04bb439e29cb543e1f020819b8df2e70bf4/Mainline/BotF2Client/Resources/Data/Civilizations.xml?at=default (24.09.2013)
At \Resources\Images\ only the five Major Races images are stored, which can be seen at Main Page.
File Structure
- <Civilization Key="FEDERATION">
- <Race>HUMANS</Race>
- <ShortName>Federation</ShortName>
- <LongName>United Federation of Planets</LongName>
- <DiplomacyReport>The United...</DiplomacyReport>
- <HomeSystemName>Sol</HomeSystemName>
- <Color>Blue</Color>
- <HomeQuadrant>Alpha</HomeQuadrant>
- <CivilizationType>Empire</CivilizationType>
- <TechCurve>TechCurve6</TechCurve>
- </Civilization>
More
SupremacyCore\Entities\Civilization.cs
public enum CivilizationType : byte MinorPower = 0, DevelopingPower, ExpandingPower, Empire
public enum CivTraits : ushort Aggressive = 0x0001, Charismatic = 0x0002, Creative = 0x0004, Expansive = 0x0008, Financial = 0x0010, Imperialist = 0x0020, Industrious = 0x0040, Organized = 0x0080, Philosophical = 0x0100, Protective = 0x0200, Spiritual = 0x0400
How it works
- Civilization: Borg
- Race: Borg
- Shortname: Borg
- LongName: Borg Collective
- HomeSystem: Unimatrix 1
- StarSystem:
- Civilizations.xml (basics), defines Civilization Key and Race
- HomeSystems.xml Defines HomeSystem and Starting levels
- Races.xml
- TechTrees.xml
- \Tables\MoraleTables.txt
- \Tables\ResourcesTables.txt
Images:
- \Insignias
- \Civilization
- \Races
- \more ?
Saved games: After changing a complete Empire/UI race saved games for this empire are not compatible, cause the saved game is trying to load the -now deleted- UI stuff.
ONLY FOR CODERS: \Mainline (don't forget to CLEAN Solution)
- Main Themes
- another Themes (ShipyardDock)
- hard coded images...search Entire Solution for UI/BorgCollective (e.g. popup.png)