Difference between revisions of "Scan"

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= Intro =
 
*Buildings:
 
*Buildings:
 
**ScanRange: [http://botf2.square7.ch/b2_db/BuildingsScanRange.php Database-List]
 
**ScanRange: [http://botf2.square7.ch/b2_db/BuildingsScanRange.php Database-List]
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Issues:
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= Code =
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in the code there is
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*ScanStrength
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*ScanPower (also in [[TechObjectDatabase.xml]])
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*SensorRange (also in [[TechObjectDatabase.xml]])
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= Cloak =
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= Camouflage =
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*2016: we did it for intelligence ships to have a different kind. The idea was to have a camouflage level, but with some power against that you can defeat also intelligence ships like spy or sabotage ships.
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= Issues =
 
*https://bitbucket.org/mstrobel/supremacy/issue/129/scan-strength-range [closed]
 
*https://bitbucket.org/mstrobel/supremacy/issue/129/scan-strength-range [closed]
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*https://bitbucket.org/mstrobel/supremacy/issue/15/new-bonus-scanrange added +PercentScanRange

Latest revision as of 13:37, 19 November 2016

Intro

  • Tech 2: SUBSPACE_SCANNER
  • Tech 5: LISTENING_POST
  • Tech 8: ISOLINEAR_SCANNER / SUBSPACE_JAMMER
  • Images
  • Tech 10:
    • FED_GRAVITIC_SENSOR_ARRAY (Image)
    • ROM_SUBSPACE_TELESCOPE (Image)
    • KLING_DEEP_SPACE_RELAY (Image)
    • CARD_COVERT_SENSOR_ARRAY (Image)
    • DOM_ANTI_PROTON_ARRAY (Image)


Code

in the code there is


Cloak

Camouflage

  • 2016: we did it for intelligence ships to have a different kind. The idea was to have a camouflage level, but with some power against that you can defeat also intelligence ships like spy or sabotage ships.

Issues