Difference between revisions of "Category:3D Combat Engine"
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All about 3D combat engine | All about 3D combat engine | ||
− | + | We are working with [https://www.unrealengine.com/what-is-unreal-engine-4 '''Unreal Engine'''] to develop 3D combat: | |
(It is free for non commercial use) | (It is free for non commercial use) | ||
− | .... | + | .... ''You can begin learning'' [[Unreal]] Engine ''for space combat here:'' https://www.youtube.com/channel/UCgRPPSQK_r4ynfwQ6rdHFoA |
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− | ... Export models in the .FBX file format: https://wiki.unrealengine.com/Static_Mesh_from_Blender#Overview | + | |
− | ... The basic unit in Unreal is 1 cm. Set blender to this by selecting an object, properties, screne, units and set | + | * [https://www.blender.org/ '''Blender'''] is a free 3D modeling program. See also Autodesk Maya, 3d Max, Lighwave 3D, ... |
+ | |||
+ | ...... Export models in the .FBX file format: https://wiki.unrealengine.com/Static_Mesh_from_Blender#Overview | ||
+ | ...... The basic unit in Unreal is 1 cm. Set blender to this by selecting an object, then go to properties, screne, units and set length: ''metric'' and unit scale: ''0.01'' (down from meter to cm), save your startup file in the file pull-down menu. | ||
* Exporting .FBX models from Blender https://rowvr.co/2015/01/03/get-from-blender-to-unreal-engine-4-quick-workflow-tips/ | * Exporting .FBX models from Blender https://rowvr.co/2015/01/03/get-from-blender-to-unreal-engine-4-quick-workflow-tips/ | ||
* Convert .FBX files to be opened by Unreal Engine http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909 | * Convert .FBX files to be opened by Unreal Engine http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909 |
Revision as of 22:45, 8 January 2017
All about 3D combat engine
We are working with Unreal Engine to develop 3D combat: (It is free for non commercial use)
.... You can begin learning Unreal Engine for space combat here: https://www.youtube.com/channel/UCgRPPSQK_r4ynfwQ6rdHFoA
- Blender is a free 3D modeling program. See also Autodesk Maya, 3d Max, Lighwave 3D, ...
...... Export models in the .FBX file format: https://wiki.unrealengine.com/Static_Mesh_from_Blender#Overview ...... The basic unit in Unreal is 1 cm. Set blender to this by selecting an object, then go to properties, screne, units and set length: metric and unit scale: 0.01 (down from meter to cm), save your startup file in the file pull-down menu.
- Exporting .FBX models from Blender https://rowvr.co/2015/01/03/get-from-blender-to-unreal-engine-4-quick-workflow-tips/
- Convert .FBX files to be opened by Unreal Engine http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909