Difference between revisions of "Strings"
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(see \Resources\Strings\) |
(→Enum) |
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*for English: file name is '''en.txt''' (it's also possible to replace en.txt-content by another language to translate the game - for this Notepad++ is a well done program showing CR and LF) | *for English: file name is '''en.txt''' (it's also possible to replace en.txt-content by another language to translate the game - for this Notepad++ is a well done program showing CR and LF) | ||
+ | |||
+ | |||
+ | Some Strings: | ||
+ | |||
+ | *Galaxy size: Tiny, Small, Medium, Large & Huge | ||
+ | *Galaxy Shape: Irregular, Spiral, Ring, Cluster, Elliptical | ||
+ | *Star Density: Dense, Medium, Sparse | ||
+ | *Planet Density: Dense, Medium, Sparse | ||
+ | *Tech Level: Early, Developed, Sophisticated, Adanvced, Supreme | ||
+ | *Minor Races: None, Few, Some, Many | ||
+ | |||
+ | === en.txt === | ||
+ | |||
+ | \Strings\en.txt | ||
+ | |||
+ | *Game_Name: name of the window (e.g. in task bar) | ||
+ | |||
+ | === ColonyScreen.xaml === | ||
+ | |||
+ | <LocalizedTextGroup xmlns="http://schemas.startreksupremacy.com/xaml/core" | ||
+ | xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
+ | Key="{x:Static LocalizedTextGroups.ColonyScreen}"> | ||
+ | <LocalizedString Name="SHIP_CONSTRUCTION_TIME_TOOLTIP"> | ||
+ | <LocalizedStringValue Language="en" Text="Estimated Time to Completion" /> | ||
+ | <LocalizedStringValue Language="de" Text="voraussichtliche Zeit zur Fertigstellung" /> | ||
+ | <LocalizedStringValue Language="fr" Text="Temps estimé jusqu'à l'achèvement" /> | ||
+ | </LocalizedString> | ||
+ | <LocalizedString Name="TURNS_UNTIL_COMPLETION_FORMAT"> | ||
+ | <LocalizedStringValue Language="en" Text="{}{0} Turns" /> | ||
+ | <LocalizedStringValue Language="de" Text="{}{0} Runden" /> | ||
+ | <LocalizedStringValue Language="fr" Text="{}{0} Tours" /> | ||
+ | </LocalizedString> | ||
+ | <LocalizedString Name="BUILT_NEW_SHIP_TOOLTIP"> | ||
+ | <LocalizedStringValue Language="en" Text="Build a Ship" /> | ||
+ | <LocalizedStringValue Language="de" Text="ein Schiff bauen" /> | ||
+ | <LocalizedStringValue Language="fr" Text="Construire un vaisseau" /> | ||
+ | </LocalizedString> | ||
+ | <LocalizedString Name="SHIP_CONSTRUCTION_PROJECT_TOOLTIP"> | ||
+ | <LocalizedStringValue Language="en" Text="{}{0}

{1} Class

{2} Complete" /> | ||
+ | <LocalizedStringValue Language="de" Text="{}{0}

Class {1}

{2} fertig" /> | ||
+ | <LocalizedStringValue Language="fr" Text="{}{0}

Classe {1}

Achevé à {2}" /> | ||
+ | </LocalizedString> | ||
+ | <LocalizedString Name="TOGGLE_CONSTRUCTION_BAY_BUTTON_TOOLTIP_ONLINE"> | ||
+ | <LocalizedStringValue Language="en" Text="Construction Bay Online

{0} Energy Consumed" /> | ||
+ | <LocalizedStringValue Language="de" Text="Werft online

{0} Energieverbrauch" /> | ||
+ | <LocalizedStringValue Language="fr" Text="Baie de construction: EN SERVICE

Energie consommée: {0}" /> | ||
+ | </LocalizedString> | ||
+ | <LocalizedString Name="TOGGLE_CONSTRUCTION_BAY_BUTTON_TOOLTIP_OFFLINE"> | ||
+ | <LocalizedStringValue Language="en" Text="Construction Bay Offline

{0} Energy Required" /> | ||
+ | <LocalizedStringValue Language="de" Text="Werft offline

{0} Energie wird benötigt" /> | ||
+ | <LocalizedStringValue Language="fr" Text="Baie de construction: HORS SERVICE

Energie requise: {0}" /> | ||
+ | </LocalizedString> | ||
+ | </LocalizedTextGroup> | ||
+ | |||
+ | === Enum === | ||
+ | |||
+ | Enums.xaml is located in \Resources\Text\Enums.xaml. It is containing some strings. An overview is >> [http://botf2.square7.ch/wiki-files/Text/Enums.xlsx here] | ||
+ | |||
+ | === missing strings === | ||
+ | |||
+ | no place found yet to localize them (e.g. not included in en.txt...maybe hardcoded) | ||
+ | |||
+ | *loading | ||
+ | |||
+ | *Empire Info (Galaxy Screen) | ||
+ | *Requisition (Galaxy Screen) | ||
+ | *Task Forces (Galaxy Screen) | ||
+ | *Labor pool | ||
+ | *Colony>Structures: Energy cost hardcoded ? or maybe taken from techobjects-files |
Latest revision as of 11:43, 12 November 2017
Most strings are out of the file located in \Resources\Strings\
- for English: file name is en.txt (it's also possible to replace en.txt-content by another language to translate the game - for this Notepad++ is a well done program showing CR and LF)
Some Strings:
- Galaxy size: Tiny, Small, Medium, Large & Huge
- Galaxy Shape: Irregular, Spiral, Ring, Cluster, Elliptical
- Star Density: Dense, Medium, Sparse
- Planet Density: Dense, Medium, Sparse
- Tech Level: Early, Developed, Sophisticated, Adanvced, Supreme
- Minor Races: None, Few, Some, Many
en.txt
\Strings\en.txt
- Game_Name: name of the window (e.g. in task bar)
ColonyScreen.xaml
<LocalizedTextGroup xmlns="http://schemas.startreksupremacy.com/xaml/core" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Key="{x:Static LocalizedTextGroups.ColonyScreen}"> <LocalizedString Name="SHIP_CONSTRUCTION_TIME_TOOLTIP"> <LocalizedStringValue Language="en" Text="Estimated Time to Completion" /> <LocalizedStringValue Language="de" Text="voraussichtliche Zeit zur Fertigstellung" /> <LocalizedStringValue Language="fr" Text="Temps estimé jusqu'à l'achèvement" /> </LocalizedString> <LocalizedString Name="TURNS_UNTIL_COMPLETION_FORMAT"> <LocalizedStringValue Language="en" Text="{}{0} Turns" /> <LocalizedStringValue Language="de" Text="{}{0} Runden" /> <LocalizedStringValue Language="fr" Text="{}{0} Tours" /> </LocalizedString> <LocalizedString Name="BUILT_NEW_SHIP_TOOLTIP"> <LocalizedStringValue Language="en" Text="Build a Ship" /> <LocalizedStringValue Language="de" Text="ein Schiff bauen" /> <LocalizedStringValue Language="fr" Text="Construire un vaisseau" /> </LocalizedString> <LocalizedString Name="SHIP_CONSTRUCTION_PROJECT_TOOLTIP"> <LocalizedStringValue Language="en" Text="{}{0} {1} Class {2} Complete" /> <LocalizedStringValue Language="de" Text="{}{0} Class {1} {2} fertig" /> <LocalizedStringValue Language="fr" Text="{}{0} Classe {1} Achevé à {2}" /> </LocalizedString> <LocalizedString Name="TOGGLE_CONSTRUCTION_BAY_BUTTON_TOOLTIP_ONLINE"> <LocalizedStringValue Language="en" Text="Construction Bay Online {0} Energy Consumed" /> <LocalizedStringValue Language="de" Text="Werft online {0} Energieverbrauch" /> <LocalizedStringValue Language="fr" Text="Baie de construction: EN SERVICE Energie consommée: {0}" /> </LocalizedString> <LocalizedString Name="TOGGLE_CONSTRUCTION_BAY_BUTTON_TOOLTIP_OFFLINE"> <LocalizedStringValue Language="en" Text="Construction Bay Offline {0} Energy Required" /> <LocalizedStringValue Language="de" Text="Werft offline {0} Energie wird benötigt" /> <LocalizedStringValue Language="fr" Text="Baie de construction: HORS SERVICE Energie requise: {0}" /> </LocalizedString> </LocalizedTextGroup>
Enum
Enums.xaml is located in \Resources\Text\Enums.xaml. It is containing some strings. An overview is >> here
missing strings
no place found yet to localize them (e.g. not included in en.txt...maybe hardcoded)
- loading
- Empire Info (Galaxy Screen)
- Requisition (Galaxy Screen)
- Task Forces (Galaxy Screen)
- Labor pool
- Colony>Structures: Energy cost hardcoded ? or maybe taken from techobjects-files