Difference between revisions of "Spy Ship"

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[[Category:Ships]]
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'''Spy Ships gain research points by copying research from the other race''': It's important how much intelligence points you own empire is creating each turn and how many the attacked races creates as well. Depending on this ratio you will have success or will fail.  
 
'''Spy Ships gain research points by copying research from the other race''': It's important how much intelligence points you own empire is creating each turn and how many the attacked races creates as well. Depending on this ratio you will have success or will fail.  
  
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*As part of Intel Ships you can camouflage spy ships to hardly be detected by other races
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*As part of [[Intel Ship]]s you can camouflage spy ships to hardly be detected by other races
 
*Intel Ships don't take part on ship combats.
 
*Intel Ships don't take part on ship combats.
  
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! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Kind
 
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Kind
 
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Tech
 
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Tech
 +
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Era
 
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Description
 
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Description
 
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Custom1
 
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Custom1
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/fed_scout_i.png</img>
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|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/fed_spy_ship_i.png</img>
|style=text-align:center|[http://en.memory-alpha.org/wiki/Conestoga_type Conestoga class]
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|style=text-align:center|
 
|style=text-align:center|<span style="color:blue">1 Fed</span>
 
|style=text-align:center|<span style="color:blue">1 Fed</span>
 
|style=text-align:center|SPY SHIP I
 
|style=text-align:center|SPY SHIP I
 
|style=text-align:center| 1
 
|style=text-align:center| 1
 +
|style=text-align:center| 1 ENT
 
|style=text-align:left|
 
|style=text-align:left|
 
|style=text-align:left|
 
|style=text-align:left|
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/fed_colony_ship_ii.png</img>
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|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/fed_spy_ship_ii.png</img>
 
|style=text-align:center|
 
|style=text-align:center|
 
|style=text-align:center|<span style="color:blue">1 Fed</span>
 
|style=text-align:center|<span style="color:blue">1 Fed</span>
|style=text-align:center|COLONY SHIP II
+
|style=text-align:center|SPY SHIP II
 
|style=text-align:center| 5
 
|style=text-align:center| 5
|style=text-align:left|This new breed of advanced Colony Ship is a completely different design to the Conestoga predecessor. Stronger shields and a sturdier hull protect sophisticated colonization and terraforming equipment. New matrices involving protomatter regeneration effectively quadruples the eco-translation rate, which is many times more efficient for the travelling colonists. Its modular hull can be converted into multiple large structures, capable of sustaining many thousands almost immediately.
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|style=text-align:center| 4 TNG
 +
|style=text-align:left|
  
 
|style=text-align:left|
 
|style=text-align:left|
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/fed_colony_ship_iii.png</img>
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|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/fed_spy_ship_iii.png</img>
 
|style=text-align:center|
 
|style=text-align:center|
 
|style=text-align:center|<span style="color:blue">1 Fed</span>
 
|style=text-align:center|<span style="color:blue">1 Fed</span>
|style=text-align:center|COLONY SHIP III
+
|style=text-align:center|SPY SHIP III
 
|style=text-align:center| 9
 
|style=text-align:center| 9
|style=text-align:left|The very latest in starship design has been channelled into Starfleet's Colonial Service. The Quebec is a fully self-sustaining starship in itself, with many automated systems. It is capable of leading deep space colonial convoys for several years with no need to re-supply. Like the Edwards predecessor the Quebecs come fully equipped to rapidly and efficiently terraform and settle almost any class of planet. With legal restrictions of the highly unstable protomatter matrix, new advances in biotech have developed the CABET terraforming system (Cellular Auto-Biogenic Eco-Transmogrification). This effectively reduces terraforming yet further, quickly making even the most hostile planet habitable. Also, new Geo-Form reactors stored onboard can be utilized to tap geo thermal energy directly from the planet's mantle, boosting available energy for the power-intensive terraforming process. Extended internal volume of the Quebecs cater for more colonists per vessel than ever before.
+
|style=text-align:center| 6 VOY
 +
|style=text-align:left|
  
 
|style=text-align:left|
 
|style=text-align:left|
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/rom_colony_ship_i.png</img>
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|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/rom_spy_ship_i.png</img>
|style=text-align:center|D'Trexor class
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|style=text-align:center|
 
|style=text-align:center|<span style="color:green">2 Rom</span>
 
|style=text-align:center|<span style="color:green">2 Rom</span>
|style=text-align:center|COLONY SHIP I
+
|style=text-align:center|SPY SHIP I
 
|style=text-align:center| 1
 
|style=text-align:center| 1
|style=text-align:left|D'Trexor class Colony Ships are equipped with a wide variety of equipment for making alien worlds habitable for Romulans. The modular hull is designed to be easily dismantled and reconfigured into the basic structures a new colony requires, regardless of location or conditions. But these vessels have no armaments to speak of, and poor combat manoeuvrability, and will not generally survive combat without an escort.
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|style=text-align:center|
 +
|style=text-align:left|
  
 
|style=text-align:left|
 
|style=text-align:left|
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/rom_colony_ship_ii.png</img>
+
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/rom_spy_ship_ii.png</img>
|style=text-align:center|[http://memory-beta.wikia.com/wiki/D%27retex_class D'Retex class]
+
|style=text-align:center|
 
|style=text-align:center|<span style="color:green">2 Rom</span>
 
|style=text-align:center|<span style="color:green">2 Rom</span>
|style=text-align:center|COLONY SHIP II
+
|style=text-align:center|SPY SHIP II
 
|style=text-align:center| 5
 
|style=text-align:center| 5
|style=text-align:left|These enhanced D'Retex class Colony Ships are equipped with more powerful shields than that of its predecessor, and a sub-light propulsion capability more adept in crucial evasion manoeuvres, should the need arise. But they also boast enhancements in the areas for which they are intended to specialise, and that is in terraforming and colonization, possessing superior equipment and a larger payload.
+
|style=text-align:center|
 +
|style=text-align:left|
  
 
|style=text-align:left|
 
|style=text-align:left|
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/rom_colony_ship_iii.png</img>
+
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/rom_spy_ship_iii.png</img>
|style=text-align:center|D'Vetor class
+
|style=text-align:center|
 
|style=text-align:center|<span style="color:green">2 Rom</span>
 
|style=text-align:center|<span style="color:green">2 Rom</span>
|style=text-align:center|COLONY SHIP III
+
|style=text-align:center|SPY SHIP III
 
|style=text-align:center| 9
 
|style=text-align:center| 9
|style=text-align:left|The D'Vetor class Colony Ship is a vast improvement over the D'Retex that came before it. It boasts an ability to tackle even the most harsh and inhospitable of environments, ensuring survivability and comfort for Romulan citizens. The D'Vetor has the ability to exploit a wide variety of planetary dynamics, and so harness the energy resources available in order to more quickly complete the first phase of colonization prior to the installation of reactor plants. Also, an increased internal volume over the D'Retex allows the D'Vetor class to cater for more colonists per vessel than ever before.
+
|style=text-align:center|
 +
|style=text-align:left|
  
 
|style=text-align:left|
 
|style=text-align:left|
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/kling_colony_ship_i.png</img>
+
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/kling_spy_ship_i.png</img>
|style=text-align:center|M'Char class
+
|style=text-align:center|
 
|style=text-align:center|<span style="color:Crimson">3 Kling</span>
 
|style=text-align:center|<span style="color:Crimson">3 Kling</span>
|style=text-align:center|COLONY SHIP I
+
|style=text-align:center|SPY SHIP I
 
|style=text-align:center| 1
 
|style=text-align:center| 1
|style=text-align:left|M'Char class
+
|style=text-align:center|
 +
|style=text-align:left|
  
 
|style=text-align:left|Disruptors
 
|style=text-align:left|Disruptors
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/kling_colony_ship_ii.png</img>
+
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/kling_spy_ship_ii.png</img>
|style=text-align:center|[http://memory-beta.wikia.com/wiki/LI%27wI%27_class LI'wI' class]
+
|style=text-align:center|
 
|style=text-align:center|<span style="color:Crimson">3 Kling</span>
 
|style=text-align:center|<span style="color:Crimson">3 Kling</span>
|style=text-align:center|COLONY SHIP II
+
|style=text-align:center|SPY SHIP II
 
|style=text-align:center| 7
 
|style=text-align:center| 7
|style=text-align:left|LI'wI' class
+
|style=text-align:center|
 +
|style=text-align:left|
  
 
|style=text-align:left|Disruptors
 
|style=text-align:left|Disruptors
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/card_colony_ship_i.png</img>
+
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/card_spy_ship_i.png</img>
|style=text-align:center| Kureal class
+
|style=text-align:center|
 
|style=text-align:center|<span style="color:DarkGoldenrod">4 Card</span>
 
|style=text-align:center|<span style="color:DarkGoldenrod">4 Card</span>
|style=text-align:center|COLONY SHIP I
+
|style=text-align:center|SPY SHIP I
 
|style=text-align:center| 1
 
|style=text-align:center| 1
|style=text-align:left|The Kureal class Colony Ships are equipped with a wide variety of technology and equipment for making alien worlds habitable for Cardassians. Kureal hulls are composed of durable and highly adaptable hardware and materials, designed to be easily dismantled and reconfigured into the basic structures a new colony requires. But these colonial ships, quite specific in their intended duties, have no weapons, and manoeuvrability is poor. They would not generally survive combat without an escort.
+
|style=text-align:center|
 +
|style=text-align:left|
 
|style=text-align:left|
 
|style=text-align:left|
 
|style=text-align:left|
 
|style=text-align:left|
  
 
|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/card_colony_ship_ii.png</img>
+
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/card_spy_ship_ii.png</img>
|style=text-align:center|[http://memory-beta.wikia.com/wiki/Ranol_class Ranol class]
+
|style=text-align:center|
 
|style=text-align:center|<span style="color:DarkGoldenrod">4 Card</span>
 
|style=text-align:center|<span style="color:DarkGoldenrod">4 Card</span>
|style=text-align:center|COLONY SHIP II
+
|style=text-align:center|SPY SHIP II
 
|style=text-align:center| 5
 
|style=text-align:center| 5
|style=text-align:left|The improved Ranol class Colony Ship has the same function as its older Kureal counterpart, but surpasses it in every conceivable way. It is equipped with the latest terraforming equipment, augmented with a protomatter stabilizing matrix, which promises to deliver results with a far greater degree of accuracy and efficiency. Within the Ranol's modular hull can be observed a series of key improvements over the Kureal. Large collapsible sections, with a little modification on-site, can now be quickly erected to serve as a functional ad hoc township, catering for many hundreds of people almost at once. Finally, valuable cargo, vital for any colony to flourish and find its feet, has been provided with extra protection for interstellar transit by way of duranium composite containers, should the shields fail.
+
|style=text-align:center|
 +
|style=text-align:left|
  
 
|style=text-align:left|
 
|style=text-align:left|
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/card_colony_ship_iii.png</img>
+
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/card_spy_ship_iii.png</img>
|style=text-align:center|Kornal class
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|style=text-align:center|
 
|style=text-align:center|<span style="color:DarkGoldenrod">4 Card</span>
 
|style=text-align:center|<span style="color:DarkGoldenrod">4 Card</span>
|style=text-align:center|COLONY SHIP III
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|style=text-align:center|SPY SHIP III
 
|style=text-align:center| 9
 
|style=text-align:center| 9
|style=text-align:left|The Kornal class Colony Ship is the ultimate tool for colonial relocation and expansion. It can transform even the most barren and inhospitable world into the most accommodating, even pleasing surroundings reminiscent of home. A new and sophisticated device called a magma-feed improves things yet further. This device is capable of transferring raw geothermal energy via a deep core drill, allowing colonists to tap directly into this inexhaustible power supply, until such time as surface reactor plants are in place. Also, an increased internal volume over the Ranol class allows the Kornal to cater for more colonists per vessel than ever before.
+
|style=text-align:center|
 +
|style=text-align:left|
  
 
|style=text-align:left|
 
|style=text-align:left|
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/dom_colony_ship_i.png</img>
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|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/dom_spy_ship_i.png</img>
|style=text-align:center|Gecko class
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|style=text-align:center|
 
|style=text-align:center|<span style="color:DarkMagenta">5 Dom</span>
 
|style=text-align:center|<span style="color:DarkMagenta">5 Dom</span>
|style=text-align:center|COLONY SHIP I
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|style=text-align:center|SPY SHIP I
 
|style=text-align:center| 1
 
|style=text-align:center| 1
|style=text-align:left|Gecko class
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|style=text-align:center|
 +
|style=text-align:left|
  
 
|style=text-align:left|Phased Polaron Beams
 
|style=text-align:left|Phased Polaron Beams
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/dom_colony_ship_ii.png</img>
+
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/dom_spy_ship_ii.png</img>
|style=text-align:center|Salamander class
+
|style=text-align:center|
 
|style=text-align:center|<span style="color:DarkMagenta">5 Dom</span>
 
|style=text-align:center|<span style="color:DarkMagenta">5 Dom</span>
|style=text-align:center|COLONY SHIP II
+
|style=text-align:center|SPY SHIP II
 
|style=text-align:center| 7
 
|style=text-align:center| 7
|style=text-align:left|Salamander class
+
|style=text-align:center|
 +
|style=text-align:left|
  
 
|style=text-align:left|Phased Polaron Beams
 
|style=text-align:left|Phased Polaron Beams
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|-
 
|-
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/bomar_colony_ship.png</img>
+
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/terran_spy_ship_i.png</img>
|style=text-align:center| Naugel class
+
|style=text-align:center|
|style=text-align:center|B'Omar
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|style=text-align:center|<span style="color:#ffc125">6 Terran</span>
|style=text-align:center|B'Omar Colony Ship
+
|style=text-align:center|SPY SHIP I
 
|style=text-align:center| 1
 
|style=text-align:center| 1
|style=text-align:left|Naugel class
+
|style=text-align:center| 1 ENT
 +
|style=text-align:left|
 +
|style=text-align:left|
 +
|style=text-align:left|
  
|style=text-align:left|Plasma Cannons
+
|-
|style=text-align:left|Photon Torpedoes
+
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/terran_spy_ship_ii.png</img>
|}
+
|style=text-align:center|
 +
|style=text-align:center|<span style="color:#ffc125">6 Terran</span>
 +
|style=text-align:center|SPY SHIP II
 +
|style=text-align:center| 5
 +
|style=text-align:center| 4 TNG
 +
|style=text-align:left|
  
 +
|style=text-align:left|
 +
|style=text-align:left|
  
[[Category:Ships]]
+
|-
 +
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/terran_spy_ship_iii.png</img>
 +
|style=text-align:center|
 +
|style=text-align:center|<span style="color:#ffc125">6 Terran</span>
 +
|style=text-align:center|SPY SHIP III
 +
|style=text-align:center| 9
 +
|style=text-align:center| 6 VOY
 +
|style=text-align:left|
 +
 
 +
|style=text-align:left|
 +
|style=text-align:left|
 +
 
 +
|-
 +
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/borg_spy_ship_i.png</img>
 +
|style=text-align:center|
 +
|style=text-align:center|<span style="color:YellowGreen">7 Borg</span>
 +
|style=text-align:center|
 +
|style=text-align:center| 1
 +
|style=text-align:center|
 +
|style=text-align:left| Borg don't have spy ships
 +
|style=text-align:left|
 +
|style=text-align:left|
 +
 
 +
|}

Latest revision as of 15:25, 25 December 2018


Spy Ships gain research points by copying research from the other race: It's important how much intelligence points you own empire is creating each turn and how many the attacked races creates as well. Depending on this ratio you will have success or will fail.

  • The copied research is a part of the whole research of the attacked race, not just of the attacked system. (This is special to Spy Ships)


  • As part of Intel Ships you can camouflage spy ships to hardly be detected by other races
  • Intel Ships don't take part on ship combats.


Normally use it this way:

  • build a spy ship
  • camouflage it
  • send it to another system
  • give Infiltrate Order
  • hopefully get research points each turn. If not (successful), you may have to increase your own intelligence, e.g. by building more intelligence facilities.


>> Ship Table is still on Colony Ships - it's not up to date <<

Image Class Empire Kind Tech Era Description Custom1 Custom2
1 Fed SPY SHIP I 1 1 ENT
1 Fed SPY SHIP II 5 4 TNG
1 Fed SPY SHIP III 9 6 VOY


2 Rom SPY SHIP I 1
2 Rom SPY SHIP II 5
2 Rom SPY SHIP III 9
3 Kling SPY SHIP I 1 Disruptors Photon Torpedoes
3 Kling SPY SHIP II 7 Disruptors Photon Torpedoes
4 Card SPY SHIP I 1
4 Card SPY SHIP II 5
4 Card SPY SHIP III 9
5 Dom SPY SHIP I 1 Phased Polaron Beams Photon Torpedoes
5 Dom SPY SHIP II 7 Phased Polaron Beams Photon Torpedoes
6 Terran SPY SHIP I 1 1 ENT
6 Terran SPY SHIP II 5 4 TNG
6 Terran SPY SHIP III 9 6 VOY
7 Borg 1 Borg don't have spy ships