Difference between revisions of "UI"
From BotF2-Wiki
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* File:ClientOptionsDialog.xaml | * File:ClientOptionsDialog.xaml | ||
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+ | ==== File:TracesOptionsPage.xaml ==== | ||
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+ | * File:TracesOptionsPage.xaml + File:TracesOptionsPage.xaml.cs | ||
== GameOptionsPanel == | == GameOptionsPanel == |
Revision as of 17:15, 20 June 2020
Contents
Intro
some words to UI....
- starting a game starts every of the five screens at the same time ! (Map/System/...)
- inside the screens it is mostly jumping to the last selected tab (e.g. System: Production or Shipbuilding)
- these complete screens are done by different parts:
- left top: Template like SystemInfo
- left bottom: Template like BuildQueue
- right: ProductionScreen
- right bottom: Planets...
- these complete screens are done by different parts:
Borg
- LCARS_GreenTextBrush
- DarkGreen
F1
F2
F3
- NewDiplomacyScreen.xaml + NewDiplomacyScreen.xaml.cs
- DiplomacyScreenViewModel.cs
F4
F5
CTRL+O
File:ClientOptionsDialog.xaml
- File:ClientOptionsDialog.xaml
File:TracesOptionsPage.xaml
- File:TracesOptionsPage.xaml + File:TracesOptionsPage.xaml.cs
GameOptionsPanel
at Starting
- GameOptionsPanel.xaml + GameOptionsPanel.xaml.cs