Difference between revisions of "System Production"

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[[category:GUI]]
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= Intro =
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is part of [[System Panel]]
 
is part of [[System Panel]]
  
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<img>http://botf2.square7.ch/wiki-files/images/manual/SystemProductionDescripted.png</img>
 
<img>http://botf2.square7.ch/wiki-files/images/manual/SystemProductionDescripted.png</img>
  
[[category:GUI]]
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= Base Values =
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Base Value 0 (zero) is
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* Energy
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* Research
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Base Value 10 is
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* Food
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* Industry
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* Intelligence
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Industrial Production is a base value of system output along with food, energy, research and intel.
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* to get a log.txt of the turn by turn industrial production activate gamelog in colony.cs
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* industrial production is driven by the number and output of each industrial unit in a system and the total population (the later part is hard to understand why but there it is)
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* industrial production values help reduce the build time of items in build queues (structures, ships)
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= Empires =
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*Default (used if nothing special is defined) - in TechObjectDatabase: <IsUniversallyAvailable>
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**in addition for all: Dilithium: DILITHIUM_REFINERY - Deuterium: DEUTERIUM_PLANT - Duranium: RAWMATERIALS_PROCESSING
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**all: Food: PRIMITIVE_FARM
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**all: Food: FARMING_CORE - Industry: MACHINING_PLANT - Energy: POWER_PLANT - Intelligence: DATA_BROKERAGE - Research: RESEARCH_LAB
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----
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*FEDERATION: Food: AUTOMATED_FARM - Industry: REPLICATION_PLANT - Energy: PLASMA_REACTOR - Intelligence: DATABANK - Research: UNIVERSITY
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*TERRANEMPIRE: Food: AUTOMATED_FARM - Industry: TERRAN_REPLICATION_PLANT - Energy: PLASMA_REACTOR - Intelligence: DATABANK - Research: UNIVERSITY
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*ROMULANS: Food: ORGANICS_PLANT - Industry: FABRICATION_PLANT - Energy: GRAVITIC_TURBINE - Intelligence: INTEL_CORE - Research: LABORATORY
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*KLINGONS: Food: HUNTING_GROUND - Industry: CONSTRUCTION_HALL - Energy: MATTER_FURNACE - Intelligence: SECURITY_CORE - Research: HALL_OF_LEARNING
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*CARDASSIANS: Food: HYDROPONIC_FARM - Industry: ASSEMBLY_YARD - Energy: FUSION_PLANT - Intelligence: INTELLIGENCE_OFFICE - Research: SCIENCE_CORE
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*DOMINION: Food: DOM_NUTRITION_PLANT - Industry: INDUSTRIAL_COMPLEX - Energy: ANTIMATTER_REACTOR - Intelligence: INTEL_NET - Research: RESEARCH_CORE
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*BORG: Food: BORG_ALCOVE - Industry: BORG_FACTORY - Intelligence: BORG_INTEL_NODE - Energy: PARTICLE_010_REACTOR - Research: RESEARCH_FRAMEWORK

Latest revision as of 13:54, 19 May 2019


Intro

is part of System Panel


Base Values

Base Value 0 (zero) is

  • Energy
  • Research


Base Value 10 is

  • Food
  • Industry
  • Intelligence



Industrial Production is a base value of system output along with food, energy, research and intel.

  • to get a log.txt of the turn by turn industrial production activate gamelog in colony.cs
  • industrial production is driven by the number and output of each industrial unit in a system and the total population (the later part is hard to understand why but there it is)
  • industrial production values help reduce the build time of items in build queues (structures, ships)

Empires

  • Default (used if nothing special is defined) - in TechObjectDatabase: <IsUniversallyAvailable>
    • in addition for all: Dilithium: DILITHIUM_REFINERY - Deuterium: DEUTERIUM_PLANT - Duranium: RAWMATERIALS_PROCESSING
    • all: Food: PRIMITIVE_FARM
    • all: Food: FARMING_CORE - Industry: MACHINING_PLANT - Energy: POWER_PLANT - Intelligence: DATA_BROKERAGE - Research: RESEARCH_LAB

  • FEDERATION: Food: AUTOMATED_FARM - Industry: REPLICATION_PLANT - Energy: PLASMA_REACTOR - Intelligence: DATABANK - Research: UNIVERSITY
  • TERRANEMPIRE: Food: AUTOMATED_FARM - Industry: TERRAN_REPLICATION_PLANT - Energy: PLASMA_REACTOR - Intelligence: DATABANK - Research: UNIVERSITY
  • ROMULANS: Food: ORGANICS_PLANT - Industry: FABRICATION_PLANT - Energy: GRAVITIC_TURBINE - Intelligence: INTEL_CORE - Research: LABORATORY
  • KLINGONS: Food: HUNTING_GROUND - Industry: CONSTRUCTION_HALL - Energy: MATTER_FURNACE - Intelligence: SECURITY_CORE - Research: HALL_OF_LEARNING
  • CARDASSIANS: Food: HYDROPONIC_FARM - Industry: ASSEMBLY_YARD - Energy: FUSION_PLANT - Intelligence: INTELLIGENCE_OFFICE - Research: SCIENCE_CORE
  • DOMINION: Food: DOM_NUTRITION_PLANT - Industry: INDUSTRIAL_COMPLEX - Energy: ANTIMATTER_REACTOR - Intelligence: INTEL_NET - Research: RESEARCH_CORE
  • BORG: Food: BORG_ALCOVE - Industry: BORG_FACTORY - Intelligence: BORG_INTEL_NODE - Energy: PARTICLE_010_REACTOR - Research: RESEARCH_FRAMEWORK