Difference between revisions of "Transport Ship"
m |
(old forum = found at http://bote2.square7.ch/forum/viewtopic.php?p=27152#p27152) |
||
(2 intermediate revisions by one user not shown) | |||
Line 1: | Line 1: | ||
+ | __TOC__ | ||
+ | |||
+ | = old forum = | ||
+ | |||
+ | found at http://bote2.square7.ch/forum/viewtopic.php?p=27152#p27152 | ||
+ | |||
+ | TRANSPORTS (renaming Troop Transports) | ||
+ | |||
+ | These are the common frequenters of the shipping lanes throughout regional as well as frontier space, moving personnel and supplies. They have a diverse and versatile designation, with swappable load-pods, as they are designed to operate as Freighters, Cargo ships, Utility vessels and Troop carriers alike. | ||
+ | |||
+ | Note: proposal of a name change here to general 'Transport', as the function now implies multiple fields. Transport deployments could be mission specific, deployed for either invasion, colonization, or the building of a station - and hence would be responsible for transporting multiple goods, hardware and weapons, as well as troops. | ||
+ | |||
+ | Purpose / Special Abilities: | ||
+ | |||
+ | * To make exploration and expansion a little more thought-provoking and meticulous. | ||
+ | |||
+ | * I suggest that a taskforce of three vessels are required for terraforming and colonization. 1). Colony Ship, for the personnel and the colonists themselves. 2) A Surveyor / Science vessel to carry out the planetary survey and terraforming. 3). A Transport to deliver the hardware and goods necessary to get the colony on its feet. | ||
+ | |||
+ | * It gets other peoples idea of a Freighter type role into the game, without the need of having another ship type - the Transport can do it all. | ||
+ | |||
+ | * All Klingon Transports are armed, but only Transport III's of the other races are combat-capable. | ||
+ | |||
+ | = Table = | ||
+ | |||
{|class="mw-collapsible wikitable sortable" | {|class="mw-collapsible wikitable sortable" | ||
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Image | ! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Image | ||
Line 179: | Line 203: | ||
|style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/angosian_transport.png</img> | |style=text-align:left bgcolor="black"|<img size="150">http://botf2.square7.ch/wiki-files/images/TechObjects/Ships/angosian_transport.png</img> | ||
|style=text-align:center| Roga Nar class | |style=text-align:center| Roga Nar class | ||
− | |style=text-align:center| [[ | + | |style=text-align:center| [[»Angosians]] |
|style=text-align:center| Angosian Transport | |style=text-align:center| Angosian Transport | ||
|style=text-align:center| 4 | |style=text-align:center| 4 |
Latest revision as of 13:33, 4 June 2015
Contents
old forum
found at http://bote2.square7.ch/forum/viewtopic.php?p=27152#p27152
TRANSPORTS (renaming Troop Transports)
These are the common frequenters of the shipping lanes throughout regional as well as frontier space, moving personnel and supplies. They have a diverse and versatile designation, with swappable load-pods, as they are designed to operate as Freighters, Cargo ships, Utility vessels and Troop carriers alike.
Note: proposal of a name change here to general 'Transport', as the function now implies multiple fields. Transport deployments could be mission specific, deployed for either invasion, colonization, or the building of a station - and hence would be responsible for transporting multiple goods, hardware and weapons, as well as troops.
Purpose / Special Abilities:
- To make exploration and expansion a little more thought-provoking and meticulous.
- I suggest that a taskforce of three vessels are required for terraforming and colonization. 1). Colony Ship, for the personnel and the colonists themselves. 2) A Surveyor / Science vessel to carry out the planetary survey and terraforming. 3). A Transport to deliver the hardware and goods necessary to get the colony on its feet.
- It gets other peoples idea of a Freighter type role into the game, without the need of having another ship type - the Transport can do it all.
- All Klingon Transports are armed, but only Transport III's of the other races are combat-capable.
Table
Image | Class | Empire | Kind | Tech | Description | Custom1 | Custom2
|
---|---|---|---|---|---|---|---|
Phobos class | 1 Fed | TRANSPORT I | 1 | The Phobos class Transport is designed to be a common frequenter of the shipping lanes throughout regional as well as frontier space, moving both personnel and supplies. They have a diverse and versatile designation, with multiple specifications for the tasks at hand. They have swappable load-pods, as they are designed to operate as freighter, cargo ship, utility vessel and troop carrier alike. Their primary role however is to provide all the support necessary for warships travelling near or into enemy territory, carrying troops for ground combat. But they are not combat vessels, and escort support must be provided if they are to have any hope of surviving a direct engagement with an enemy force. | |||
London class | 1 Fed | TRANSPORT II | 5 | London class Transport deployments are mission specific, deployed for either invasion or the building of a station, and hence are responsible for the transportation of goods, hardware, weapons, and troops. This new design of ship in the Transport designation replaces the Phobos class that came before it. The Londons have a greater personnel and cargo capacity, and thus can deliver more troops to the battlefield or larger crews to a construction site. Their important cargo is protected by more sophisticated shields and a more durable hull, so while these transports remain unarmed, they are more likely to survive combat for long enough to escape. | |||
Yorkshire class | 1 Fed | TRANSPORT III | 9 | The Yorkshire class Transport is a significant improvement, in all areas, over the London class that came before it. Defensive weaponry has been added to assist in the more precarious deployments. In deep space these weapons would be of little effect against a heavily armed foe, but they are primarily used to bolster the efficiency of an invasion force, and counter orbital and ground defences. |
| ||
R'Deminor class | 2 Rom | TRANSPORT I | 1 | R'Deminor class Transports in their principal function deliver Romulan soldiers to battle. But their versatility and adaptability also serve a variety of other important roles. Notably as a logistical freighter, ferrying supplies, equipment, and work crews to assist deep space construction projects. In tactical engagements however they do not at all excel; they are poorly equipped for combat – a necessary concession for all its other attributes. So R'Deminors should always be escorted by a combatant to protect them. | |||
R'Daran class | 2 Rom | TRANSPORT II | 5 | The R'Daran class is a bold revisualization of the R'Deminor that came before it. Its augmentations are numerous, and include a far superior engine core that brings it in line with the latest in warp and sub-light technologies. The shields also have been reworked, so that now a Transport ship deployment has a far greater means of self-sufficiency, and but for a particularly indiscriminate attack it should escape an engagement unharmed, or at least in one piece. The internal volume is also greater than the R'Deminor, so more cargo than ever before can be delivered where it is needed most, whether it is common wares bound for the colonies, or troops of the Romulan Guard to troubled alien worlds. | |||
R'Jol class | 2 Rom | TRANSPORT III | 9 | The R'Jol class Transport is a significant improvement in all areas over the R'Daran class, its esteemed and much admired predecessor. But modern times call for modern ideas. This latest designation to Transport logistics is now armed – a requirement, it was believed, in shipping lanes that are now more treacherous than ever. But its defences also serve to better facilitate planetary incursions, for even passive, inferior races possess some means to protect themselves. The R'Jol also possesses a capacity to employ the latest construction technology in the latest and most advanced of deep-space installations. | |||
Vor'Chang class | 3 Kling | TRANSPORT I | 1 | Vor'Chang class | Disruptors | Photon Torpedoes | |
CharghwI' class | 3 Kling | TRANSPORT II | 5 | CharghwI' class | Disruptors | Photon Torpedoes | |
K'Toch class | 3 Kling | TRANSPORT III | 9 | K'Toch class | Disruptors | Photon Torpedoes | |
Ravinok class | 4 Card | TRANSPORT I | 1 | Ravinok class Transports are unique, multi-purpose vehicles, endowed with numerous interchangeable abilities and properties for a wide array of deep-space assignments. Their primary function in the Union is to follow combat vessels into enemy territory, carrying troops for ground invasions. But they are not combat vessels in their own right, however, and will rarely (if ever) survive combat if they are not escorted. | |||
Toran class | 4 Card | TRANSPORT II | 5 | These Toran class Transports have heavier shields than the Ravinok that came before it, and reinforced hull armour to enhance survivability during combat landings. The Torans incorporate extended space-frames to convey a superior ground force in military campaigns. In all aspects the Toran class is a fine replacement for the Ravinok, and promises to be an excellent addition to Union fleet auxiliaries. | |||
Bok'Nor class | 4 Card | TRANSPORT III | 9 | The Bok'Nor class Transport is a significant improvement in all areas over the Toran class that came before it. This designation is now equipped with proficient weapon systems to protect Cardassian assets in the more precarious Transport deployments. In deep space, these weapons would be of little effect against a heavily armed foe, but they were primarily devised to bolster the efficiency of an invasion force, and to counter orbital and ground defences. | Heavy Phaser Banks Photon Torpedoes | Photon Torpedoes | |
Storm class | 5 Dom | TRANSPORT I | 1 | Storm class | Phased Polaron Beams | Photon Torpedoes | |
Tempest class | 5 Dom | TRANSPORT II | 5 | Tempest class | Phased Polaron Beams | Photon Torpedoes | |
Typhoon class | 5 Dom | TRANSPORT III | 9 | Typhoon class | Phased Polaron Beams | Photon Torpedoes | |
Roga Nar class | »Angosians | Angosian Transport | 4 | Roga Nar class | Nadion Beams | Isokinetic Missiles | |
Merchant class | »Ankari | Ankari Transport | 2 | Merchant class | Ion Pulses | Plasma Torpedoes | |
Umnagot class | »Bolians | Bolian Transport I | 1 | Umnagot class | Lasers | Photonic Rockets | |
Zirowat class | »Bolians | Bolian Transport II | 5 | Zirowat class | Phaser Emitters | Isokinetic Missiles | |
Slava class | »Boslics | Boslic Transport I | 2 | Slava class | Neutron Beams | Fission Charges | |
Slomma class | »Boslics | Boslic Transport II | 5 | Slomma class | Neutron Cascades | Photon Charges | |
Gilliard class | »Brekkians | Brekkian Transport | 1 | Gilliard class | Particle Beams | ||
Antares class | »Corvallens | Corvallen Transport | 2 | Antares class | Heavy Lasers | Photon Rockets | |
Iyrea class | »Dosi | Dosi Transport | 4 | Iyrea class | Pulse Cannons | Photonic Charges
| |
Purveyor class | »Entharans | Entharan Transport | 4 | Purveyor class | Photonic Cannons | Plasma Torpedoes |