Category:3D Combat Engine: Difference between revisions

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(It is free for non commercial use)  
(It is free for non commercial use)  


.... ''You can begin learning'' [[Unreal]] Engine ''for space combat here:'' https://www.youtube.com/channel/UCgRPPSQK_r4ynfwQ6rdHFoA
.... ''You can begin learning'' [[Unreal]] Engine ''for space combat here:''  
 
......https://www.youtube.com/channel/UCgRPPSQK_r4ynfwQ6rdHFoA
 
......https://www.youtube.com/watch?v=ZtdeLyrSOdo




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...... Export models in the .FBX file format: https://wiki.unrealengine.com/Static_Mesh_from_Blender#Overview
...... Export models in the .FBX file format: https://wiki.unrealengine.com/Static_Mesh_from_Blender#Overview
...... The basic unit in Unreal is 1 cm. Set blender to this by selecting an object, then go to properties, screne, units and set length: ''metric'' and unit scale: ''0.01'' (down from meter to cm), save your startup file in the file pull-down menu.
...... The basic unit in Unreal is 1 cm. Set blender to this by selecting an object, then go to properties, screne, units and set length: ''metric'' and unit scale: ''0.01'' (down from meter to cm), save your startup file in the file pull-down menu.


* Exporting .FBX models from Blender https://rowvr.co/2015/01/03/get-from-blender-to-unreal-engine-4-quick-workflow-tips/
* Exporting .FBX models from Blender https://rowvr.co/2015/01/03/get-from-blender-to-unreal-engine-4-quick-workflow-tips/
* Convert .FBX files to be opened by Unreal Engine http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909
* Convert .FBX files to be opened by Unreal Engine http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909

Revision as of 23:49, 8 January 2017

All about 3D combat engine

We are working with Unreal Engine to develop 3D combat: (It is free for non commercial use)

.... You can begin learning Unreal Engine for space combat here:

......https://www.youtube.com/channel/UCgRPPSQK_r4ynfwQ6rdHFoA

......https://www.youtube.com/watch?v=ZtdeLyrSOdo


  • Blender is a free 3D modeling program. See also Autodesk Maya, 3d Max, Lighwave 3D, ...

...... Export models in the .FBX file format: https://wiki.unrealengine.com/Static_Mesh_from_Blender#Overview ...... The basic unit in Unreal is 1 cm. Set blender to this by selecting an object, then go to properties, screne, units and set length: metric and unit scale: 0.01 (down from meter to cm), save your startup file in the file pull-down menu.

Pages in category "3D Combat Engine"

The following 3 pages are in this category, out of 3 total.