Difference between revisions of "Major"
(Quadrants) |
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== Quadrant == | == Quadrant == | ||
− | Mention, that Majors are from these quadrants | + | Mention, that Majors are from these quadrants ([http://en.memory-alpha.org/wiki/Quadrant) see also Memory-Alpha.org]): |
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
|style=text-align:left valign="top"| | |style=text-align:left valign="top"| | ||
'''Gamma-Quadrant:''' | '''Gamma-Quadrant:''' | ||
− | *Dominion | + | *Dominion<br><br><br> |
|style=text-align:center valign="top"| | |style=text-align:center valign="top"| | ||
'''Delta-Quadrant:''' | '''Delta-Quadrant:''' | ||
Line 20: | Line 20: | ||
*Federation | *Federation | ||
*Cardassians | *Cardassians | ||
− | |style=text-align: | + | |style=text-align:leftvalign="top"| |
'''Beta-Quadrant:''' | '''Beta-Quadrant:''' | ||
*Klingons | *Klingons | ||
− | *Romulans | + | *Romulans<br><br> |
|} | |} | ||
Revision as of 15:18, 1 January 2014
Intro
A "Major", indeed a major race, is a playable race and represent an empire. There are Federation, Romulans, Klingons, Cardassians and Dominion.
see http://botf2.square7.ch/wiki-files/Data/Races.xlsx
Quadrant
Mention, that Majors are from these quadrants (see also Memory-Alpha.org):
Gamma-Quadrant:
|
Delta-Quadrant: |
Alpha-Quadrant:
|
Beta-Quadrant:
|
Table of Strength and Weakness
Following table is first try, uncomplete and not verified. Classifications:
- o neutral
- +/- good/bad
- ++/-- high/very bad
- +++/--- best/worst
(uncomplete, please suggest entries) | Humans | Romulans | Klingons | Cardassians | Dominion |
Strengths |
|
||||
Weakness |
|
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Food | |||||
Industry | |||||
Energy | |||||
Research | |||||
Credits | |||||
empty | |||||
Diplomacy | |||||
Diplomacy-Bonus | |||||
empty | |||||
Ships military power | |||||
running cost of ships | |||||
empty | |||||
System Assault | |||||
Dilithium | |||||
Deuterium | |||||
Duranium |
Disable a major
There is an modding method to disable a major (source: http://botf2.star-trek-games.com/viewtopic.php?p=73872#p73872).
(In MP-mode it should be working be de-activating yellow button left of empire's name without the need of the following method)
Edit Resources\Data\Civilizations.xml and change
<CivilizationType>Empire</CivilizationType>
to
<CivilizationType>MinorPower</CivilizationType>
or some of the other minor types (doesn't really matter, there's no difference).