Difference between revisions of "MOD"

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m (2 revisions)
(BORG-MOD = by black_ace; *\Data\TechObjectDatabase.xsd -> change line 285 from 100 to 1.000 ("<xs:maxInclusive value="1000"/>))
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<img>http://botf2.square7.ch/wiki-files/images/MOD_sixth_major_by_matress.png</img>
 
<img>http://botf2.square7.ch/wiki-files/images/MOD_sixth_major_by_matress.png</img>
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= BORG-MOD =
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by black_ace
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*\Data\TechObjectDatabase.xsd -> change line 285 from 100 to 1.000 ("<xs:maxInclusive value="1000"/>)

Revision as of 17:30, 31 January 2016

At the forum there's a Modding section here http://botf2.star-trek-games.com/viewforum.php?f=20


(might be out of date and some facts might be changed meanwhile, but shows it was generally possible. Whether a sixth major race is compatible with network code, especially to Multi Player is unknown by me, but somehow Matress made it playable)


BORG-MOD

by black_ace

  • \Data\TechObjectDatabase.xsd -> change line 285 from 100 to 1.000 ("<xs:maxInclusive value="1000"/>)