Difference between revisions of "TestingTheGame"
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*try ECONOMY, MILITARY, ZOOM IN, ZOMM OUT, CHAT | *try ECONOMY, MILITARY, ZOOM IN, ZOMM OUT, CHAT | ||
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+ | === ECONOMY === | ||
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+ | *try TradeRoutes | ||
== Areas == | == Areas == |
Revision as of 17:10, 25 October 2015
Open issues:
- how agent engine is working
Contents
Testing
- begin a SP game
- begin a MP game
Hotkeys
are Hotkeys working fine ?
Galaxy Map
Ships
- send a colony ship and colonize
- are there sound of "Task Force Orders" like "Make it so"?
- send a transport ship and build an outpost
- send a ship out of range (stranded)
- try multiple directions (see Manual#Movement_of_Ships)
Orders
- are the orders ok (e.g. colony ships should be able to colonize, others not)
Redeploy Ships
- test it
Stations
- Build: send a transport ship and build an outpost
- Scrap: scrap a station
Cloaking
if avaiable (Klingons, Romulans)
Buttons
- try ECONOMY, MILITARY, ZOOM IN, ZOMM OUT, CHAT
ECONOMY
- try TradeRoutes
Areas
- are you able to enter closed areas (closed by Diplomacy - not sure if there is a code for this)
System
Production
- all ok here ?
Build List
- give some build orders
Structures
- take some Offline/Online ... energy calculated well?
Shipbuilding
- build some ships
- costs calculated well?
....what more ????
Science
- any issues from Research or Encyclopedia
Research
- adjust assignments to whereever you want
Diplomacy
- send a Decline War (meet a race before)
System Assault
- test System Assault
- try all commands (and all sounds)
Ship Combat
- test it
Scrapping
- scrap Buildings or Structures
- scrap ships
- scrap stations