Category:3D Combat Engine: Difference between revisions

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All about 3D combat engine
All about 3D combat engine


... We are working with Unreal Engine to develop 3D combat  
... We are working with Unreal Engine to develop 3D combat: https://www.unrealengine.com/what-is-unreal-engine-4  
It is free for non commercial use: https://www.unrealengine.com/what-is-unreal-engine-4
(It is free for non commercial use)


.... Begin learning Unreal Engine for space combat https://www.youtube.com/channel/UCgRPPSQK_r4ynfwQ6rdHFoA
.... Begin learning [[Unreal]] Engine for space combat https://www.youtube.com/channel/UCgRPPSQK_r4ynfwQ6rdHFoA


... Blender is a free 3D modeling program https://www.blender.org/
* Blender is a free 3D modeling program https://www.blender.org/ See also Autodesk Maya, 3d Max, Lighwave 3D, ...  
See also Autodesk Maya, 3d Max, Lighwave 3D, ...  


... Exporting .FBX models from Blender https://rowvr.co/2015/01/03/get-from-blender-to-unreal-engine-4-quick-workflow-tips/
... Export models in the .FBX file format: https://wiki.unrealengine.com/Static_Mesh_from_Blender#Overview
... Convert .FBX files to be opened by Unreal Engine http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909
... The basic unit in Unreal is 1 cm. Set blender to this by selecting an object, properties, screne, units and set to length: metric and unit scale: 0.01 (down from meter to cm), save your startup file in the file pull-down menu.
 
 
* Exporting .FBX models from Blender https://rowvr.co/2015/01/03/get-from-blender-to-unreal-engine-4-quick-workflow-tips/
* Convert .FBX files to be opened by Unreal Engine http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909

Revision as of 23:36, 8 January 2017

All about 3D combat engine

... We are working with Unreal Engine to develop 3D combat: https://www.unrealengine.com/what-is-unreal-engine-4 (It is free for non commercial use)

.... Begin learning Unreal Engine for space combat https://www.youtube.com/channel/UCgRPPSQK_r4ynfwQ6rdHFoA

... Export models in the .FBX file format: https://wiki.unrealengine.com/Static_Mesh_from_Blender#Overview ... The basic unit in Unreal is 1 cm. Set blender to this by selecting an object, properties, screne, units and set to length: metric and unit scale: 0.01 (down from meter to cm), save your startup file in the file pull-down menu.


Pages in category "3D Combat Engine"

The following 3 pages are in this category, out of 3 total.