System Production: Difference between revisions

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[[category:GUI]]
[[category:GUI]]
Industrial Production is a base value of system output along with food, energy, research and intel.
* to get a log.txt of the turn by turn industrial production activate gamelog in colony.cs
* industrial production is driven by the number and output of each industrial unit in a system and the total population (the later part is hard to understand why but there it is)
* industrial production values help reduce the build time of items in build queues (structures, ships)

Revision as of 21:06, 26 August 2018

Intro

is part of System Panel


<img>SystemProductionDescripted.png</img>

Base Values

Base Value 0 (zero) is

  • Energy
  • Research


Base Value 10 is

  • Food
  • Industry
  • Intelligence

Industrial Production is a base value of system output along with food, energy, research and intel.

  • to get a log.txt of the turn by turn industrial production activate gamelog in colony.cs
  • industrial production is driven by the number and output of each industrial unit in a system and the total population (the later part is hard to understand why but there it is)
  • industrial production values help reduce the build time of items in build queues (structures, ships)