System Production: Difference between revisions
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Industrial Production is a base value of system output along with food, energy, research and intel. | |||
* to get a log.txt of the turn by turn industrial production activate gamelog in colony.cs | |||
* industrial production is driven by the number and output of each industrial unit in a system and the total population (the later part is hard to understand why but there it is) | |||
* industrial production values help reduce the build time of items in build queues (structures, ships) | |||
Revision as of 21:06, 26 August 2018
Intro
is part of System Panel
- >> see Manual section
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</img>
Base Values
Base Value 0 (zero) is
- Energy
- Research
Base Value 10 is
- Food
- Industry
- Intelligence
Industrial Production is a base value of system output along with food, energy, research and intel.
- to get a log.txt of the turn by turn industrial production activate gamelog in colony.cs
- industrial production is driven by the number and output of each industrial unit in a system and the total population (the later part is hard to understand why but there it is)
- industrial production values help reduce the build time of items in build queues (structures, ships)