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− | Star Trek: BotF2 is a successor to the original [http://en.wikipedia.org/wiki/Star_Trek:_The_Next_Generation:_Birth_of_the_Federation Star Trek: Birth of The Federation] and it is also part of [http://www.botf2.com/default.aspx BotF2-Consortium]. | + | Star Trek: BotF2 is a successor to the original [http://en.wikipedia.org/wiki/Star_Trek:_The_Next_Generation:_Birth_of_the_Federation Star Trek: Birth of The Federation] and it is also part of [http://www.botf2.com/default.aspx BotF2-Consortium]. [Some more info http://gaming.trekcore.com/BotF2/faq.html#gen2 here] |
'''BotF2 needs Microsoft NET.Framework 4 or higher.''' | '''BotF2 needs Microsoft NET.Framework 4 or higher.''' |
Revision as of 17:48, 26 October 2013
Star Trek BotF2 is a fan developed, enhanced tribute to the popular 1999 PC game, “Birth of the Federation” by Microprose. Birth of the Federation, more commonly abbreviated 'BOTF', was a turn-based empire-building game played within a randomly generated galaxy. This ensured no two games would be exactly alike. Players could select from one of five major empires and compete with the other four for galactic domination. These empires were the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union and the Ferengi Alliance. The game was set in the Next Generation era of the Star Trek Universe. The galaxy was laid out in numbered square sectors many of which contained solar systems inhabited by minor races and alien entities. The galaxy also contained other stellar bodies including nebulae and worm holes. Players could take a chance and enter a worm hole that would either jump them to a distant sector of the galaxy or destroy their ship. Empires expanded by the terraforming and colonization of planets combined with diplomatic annexation or military conquest of minor races. Planetary systems could also be forcibly captured from other major empires. Play involved exploration and diplomacy to establish strategic alliances, intelligence operations, technological development and turn based combat with vessels of rival empires. Exploration was aided by player-built outposts and star bases that supported expansion into distant space. Random events, such as Borg invasions, presented additional challenges for players. There was also a multiplayer option. In either single or multi player mode, unclaimed empires and minor races were handled by an artificial intelligence system within the program.
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Star Trek: BotF2 is a successor to the original Star Trek: Birth of The Federation and it is also part of BotF2-Consortium. [Some more info http://gaming.trekcore.com/BotF2/faq.html#gen2 here] BotF2 needs Microsoft NET.Framework 4 or higher.
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News>> Download and more via Forum for progress see https://github.com/BotF2/BotF2/commits/master Log-in-News for new users see here 2019-11-03: renaming to Rise of the UFP 2014-02-08: BotF2 is now going its own way 2013-01-23: this WIKI started |