3D Model

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Revision as of 22:53, 5 March 2022 by KennethOfBorg (Talk | contribs)

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Intro

How to bring in

Import blender 3D models into Unity BOTF2 3D

  • [BLENDER]
    • [1)] Orientation: model faces forward: is -y and up is +z
    • [2)] Use (object mode) control-J to join multiple model objects into one object for export
    • [3)] Set origin just in front of a ship
    • [4)] In object mode apply all (control-a) trans, rotation, scale
    • [5)] Select Edit Mode and X-Ray, in Properties Material tab: Select faces for New materials and Assign faces OR from Material Library, highlight and Apply_To_Selected
      • For glow colors emission to 4, Metallic to 1 for metals. Use material Library down material tab.
    • [6)] Top left of viewport Set to Viewport shading and take drop down menu (above Options) set to material, back_face culling.