Theme

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Revision as of 15:39, 3 January 2016 by Reginald (Talk | contribs)

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We are still finding out how that works.

Atm we have two different ways:

  • new one (created by Hannes): defines a BasePath and a Filename in game's folder "Resources", and in the middle the players race is filled in
       private const string MusicThemeBasePath = "Resources/Themes";
       private const string MusicPackFileName = "MusicPacks.xml";

Advantage: easier to code Disadvantage: files are separated

  • this new one is already done for \Resources\UI, but there only the *.png are included, no xaml. (Example: shipyard_dock.png for each race)
  • suggestion (by reg): doing all new stuff into \Resources\Themes, separated by played race.
  • an older option is to put all files into one folder and separate it by filename (examples: fed_destroyer.png, card_destroyer.png, another example: audio files for TaskForceOrders)



  • maybe for StartGame-Screen: \Mainline\SupremacyClient\themes\Default.xaml
   <ResourceDictionary Source="/SupremacyClient;component/themes/Global.xaml"/>
   <ResourceDictionary Source="/SupremacyClient;component/themes/MessageDialog.xaml"/>
   <ResourceDictionary Source="/SupremacyClient;component/themes/MenuScreen.xaml"/>


  • \Mainline\SupremacyClient\themes\Global.xaml
   <ResourceDictionary Source="pack://siteoforigin:,,,/Resources/Geometry/Glyphs.xaml" />
   <ResourceDictionary Source="pack://siteoforigin:,,,/Resources/Images/Resources/Icons.xaml" />

MusicPack

(done by Hannes)

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