Difference between revisions of "Category:3D Combat Engine"

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All about 3D combat engine
 
All about 3D combat engine
  
... We are working with Unreal Engine to develop 3D combat  
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... We are working with Unreal Engine to develop 3D combat: https://www.unrealengine.com/what-is-unreal-engine-4  
It is free for non commercial use: https://www.unrealengine.com/what-is-unreal-engine-4
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(It is free for non commercial use)
  
.... Begin learning Unreal Engine for space combat https://www.youtube.com/channel/UCgRPPSQK_r4ynfwQ6rdHFoA
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.... Begin learning [[Unreal]] Engine for space combat https://www.youtube.com/channel/UCgRPPSQK_r4ynfwQ6rdHFoA
  
... Blender is a free 3D modeling program https://www.blender.org/
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* Blender is a free 3D modeling program https://www.blender.org/ See also Autodesk Maya, 3d Max, Lighwave 3D, ...  
See also Autodesk Maya, 3d Max, Lighwave 3D, ...  
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... Exporting .FBX models from Blender https://rowvr.co/2015/01/03/get-from-blender-to-unreal-engine-4-quick-workflow-tips/
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... Export models in the .FBX file format: https://wiki.unrealengine.com/Static_Mesh_from_Blender#Overview
... Convert .FBX files to be opened by Unreal Engine http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909
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... The basic unit in Unreal is 1 cm. Set blender to this by selecting an object, properties, screne, units and set to length: metric and unit scale: 0.01 (down from meter to cm), save your startup file in the file pull-down menu.
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* Exporting .FBX models from Blender https://rowvr.co/2015/01/03/get-from-blender-to-unreal-engine-4-quick-workflow-tips/
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* Convert .FBX files to be opened by Unreal Engine http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909

Revision as of 23:36, 8 January 2017

All about 3D combat engine

... We are working with Unreal Engine to develop 3D combat: https://www.unrealengine.com/what-is-unreal-engine-4 (It is free for non commercial use)

.... Begin learning Unreal Engine for space combat https://www.youtube.com/channel/UCgRPPSQK_r4ynfwQ6rdHFoA

... Export models in the .FBX file format: https://wiki.unrealengine.com/Static_Mesh_from_Blender#Overview ... The basic unit in Unreal is 1 cm. Set blender to this by selecting an object, properties, screne, units and set to length: metric and unit scale: 0.01 (down from meter to cm), save your startup file in the file pull-down menu.


Pages in category "3D Combat Engine"

The following 3 pages are in this category, out of 3 total.