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[[Resource]]s like [[ | [[Resource]]s like [[Duranium]] <img>http://botf2.square7.ch/wiki-files/images/Resources/rawmaterials.png</img> and [[Dilithium]] <img>http://botf2.square7.ch/wiki-files/images/Resources/dilithium.png</img> are desirable for ship construction. They are shown right beside the sun. (For other symbols see [[System#Symbols|here]]) | ||
[[Deuterium]] <img>http://botf2.square7.ch/wiki-files/images/Resources/deuterium.png</img> is another one. | [[Deuterium]] <img>http://botf2.square7.ch/wiki-files/images/Resources/deuterium.png</img> is another one. | ||
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*On the other side for system production resources out of global stockpile are used for local production. | *On the other side for system production resources out of global stockpile are used for local production. | ||
*To avoid that one system get's an advantage or an disadvantage when global stockpile is low, system's sequence is shuffled (Algorithms.RandomShuffleInPlace(colonies). | *To avoid that one system get's an advantage or an disadvantage when global stockpile is low, system's sequence is shuffled (Algorithms.RandomShuffleInPlace(colonies)). | ||
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Other resources are [[Food]] <img>http://botf2.square7.ch/wiki-files/images/Resources/food.png</img> and [[Energy]] <img>http://botf2.square7.ch/wiki-files/images/Resources/energy.png</img> | Other resources are [[Food]] <img>http://botf2.square7.ch/wiki-files/images/Resources/food.png</img> and [[Energy]] <img>http://botf2.square7.ch/wiki-files/images/Resources/energy.png</img> | ||
= Distribution = | |||
*http://star-trek-supremacy.proboards.com/thread/342/resources-colonies | |||
Raw Materials(Duranium), Deuterium, Dilithium is collected cross over all colonies and used by all colonies | |||
*SupremacyCore\Game\GameEngine.cs void DoProduction(GameContext game) | |||
for others (e.g. Food, Industry, Energy): | |||
*SupremacyCore\Universe\Colony.cs | |||
= Dilithium = | = Dilithium = | ||
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<img>http://botf2.square7.ch/wiki-files/images/Resources/dilithium.png</img> | <img>http://botf2.square7.ch/wiki-files/images/Resources/dilithium.png</img> | ||
<img>http://botf2.square7.ch/wiki-files/images/Resources/rawmaterials.png</img> | *Buildings | ||
**Dilithium: [http://botf2.square7.ch/b2_db/BuildingsDilithium.php Database-List] | |||
*https://bitbucket.org/mstrobel/supremacy/issue/75/colonies-screen-3 (issue/75) | |||
= Duranium = | |||
<img>http://botf2.square7.ch/wiki-files/images/Resources/rawmaterials.png</img> Duranium -also called RawMaterials- ... | |||
*Buildings | |||
**RawMaterials + PercentRawMaterials: [http://botf2.square7.ch/b2_db/BuildingsRawMaterials.php Database-List] | |||
==== FAQ Duranium ==== | |||
'''Q: How do I get more Duranium?''' | |||
A: Systems with Asteroids can build a structure that mines additional Duranium. Some empires have structures that mine extra Duranium (Cardassians, Dominion). There's also a universal structure that allows a lot more Duranium to be mined, but with a huge Morale penalty (Core Mining Complex). | |||
= Deuterium = | = Deuterium = | ||
<img>http://botf2.square7.ch/wiki-files/images/Resources/deuterium.png</img> | <img>http://botf2.square7.ch/wiki-files/images/Resources/deuterium.png</img> | ||
*Buildings | |||
**Deuterium + PercentDeuterium: [http://botf2.square7.ch/b2_db/BuildingsRawMaterials.php Database-List] | |||
2018-08-12: Add missing Deuterium Extractor for some empires | |||
= Personnel = | = Personnel = | ||
<img>http://botf2.square7.ch/wiki-files/images/Resources/personnel.png</img> | <img>http://botf2.square7.ch/wiki-files/images/Resources/personnel.png</img> | ||
*Buildings (at the moment no such building available because Personnel isn't ingame at the moment) | |||
**Personnel + PercentPersonnelLoyalty + PercentPersonnelTraining: [http://botf2.square7.ch/b2_db/BuildingsPersonnel.php Database-List] | |||
= Food = | = Food = | ||
<img>http://botf2.square7.ch/wiki-files/images/Resources/food.png</img> see [[Food]] | <img>http://botf2.square7.ch/wiki-files/images/Resources/food.png</img> see [[Food]] | ||
*Buildings | |||
**Food + PercentFood: [http://botf2.square7.ch/b2_db/BuildingsFood.php Database-List] | |||
= Energy = | = Energy = | ||
<img>http://botf2.square7.ch/wiki-files/images/Resources/energy.png</img> | <img>http://botf2.square7.ch/wiki-files/images/Resources/energy.png</img> | ||
*Buildings | |||
**Energy + PercentEnergy: [http://botf2.square7.ch/b2_db/BuildingsEnergy.php Database-List] | |||
== Energy shortage == | |||
*https://bitbucket.org/mstrobel/supremacy/issue/24/energy-shortages (issue/24): OBs are shut down last, power shortages should be most critical (and happen mostly) during bombardments, where OBs are more important. (Shipyards energy is also critical due to range extender) | |||
Latest revision as of 12:38, 13 December 2020
Intro
Resources like Duranium <img>
</img> and Dilithium <img>
</img> are desirable for ship construction. They are shown right beside the sun. (For other symbols see here)
Deuterium <img>
</img> is another one.
- These resources will primarly used for local production in a system, but unused resources are given to the global stockpile.
- On the other side for system production resources out of global stockpile are used for local production.
- To avoid that one system get's an advantage or an disadvantage when global stockpile is low, system's sequence is shuffled (Algorithms.RandomShuffleInPlace(colonies)).
Later another resource will follow: Personnel <img>
</img>
Other resources are Food <img>
</img> and Energy <img>
</img>
Distribution
Raw Materials(Duranium), Deuterium, Dilithium is collected cross over all colonies and used by all colonies
- SupremacyCore\Game\GameEngine.cs void DoProduction(GameContext game)
for others (e.g. Food, Industry, Energy):
- SupremacyCore\Universe\Colony.cs
Dilithium
<img>
</img>
- Buildings
- Dilithium: Database-List
Duranium
<img>
</img> Duranium -also called RawMaterials- ...
- Buildings
- RawMaterials + PercentRawMaterials: Database-List
FAQ Duranium
Q: How do I get more Duranium?
A: Systems with Asteroids can build a structure that mines additional Duranium. Some empires have structures that mine extra Duranium (Cardassians, Dominion). There's also a universal structure that allows a lot more Duranium to be mined, but with a huge Morale penalty (Core Mining Complex).
Deuterium
<img>
</img>
- Buildings
- Deuterium + PercentDeuterium: Database-List
2018-08-12: Add missing Deuterium Extractor for some empires
Personnel
<img>
</img>
- Buildings (at the moment no such building available because Personnel isn't ingame at the moment)
- Personnel + PercentPersonnelLoyalty + PercentPersonnelTraining: Database-List
Food
<img>
</img> see Food
- Buildings
- Food + PercentFood: Database-List
Energy
<img>
</img>
- Buildings
- Energy + PercentEnergy: Database-List
Energy shortage
- https://bitbucket.org/mstrobel/supremacy/issue/24/energy-shortages (issue/24): OBs are shut down last, power shortages should be most critical (and happen mostly) during bombardments, where OBs are more important. (Shipyards energy is also critical due to range extender)