Difference between revisions of "Language"

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(Hard Coded (not changeable))
(Hard Coded (not changeable))
 
(One intermediate revision by one user not shown)
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|style=text-align:left|
 
|style=text-align:left|
 
|style=text-align:left|Header = "Processing Turn";
 
|style=text-align:left|Header = "Processing Turn";
|style=text-align:left|
 
 
|-
 
|style=text-align:left|Moon (Small/Medium/Large) at Tooltip
 
|style=text-align:left|\Mainline\SupremacyUI\PlanetView3D.cs
 
|style=text-align:left|
 
|style=text-align:left|moonToolTip.Content = ....(Small Moon, Medium Moon, Large Moon)
 
|style=text-align:left|
 
 
|-
 
|style=text-align:left|Asteroids (at Tooltip)
 
|style=text-align:left|\Mainline\SupremacyUI\AsteroidsView.cs
 
|style=text-align:left|
 
|style=text-align:left|ToolTip = "Asteroids",
 
|style=text-align:left|maybe use [PLANET_TYPE_ASTEROIDS]
 
 
|-
 
|style=text-align:left|out of funds...
 
|style=text-align:left|\Mainline\SupremacyCore\Game\SitRepEntry.cs
 
|style=text-align:left|
 
|style=text-align:left|return "Your empire is out of funds and ...
 
 
|style=text-align:left|
 
|style=text-align:left|
  
Line 109: Line 88:
 
|style=text-align:left|
 
|style=text-align:left|
 
|style=text-align:left|statusWindow.Header = "Loading";
 
|style=text-align:left|statusWindow.Header = "Loading";
|style=text-align:left|
 
 
|-
 
|style=text-align:left|UNLOAD ALL ORDINANCE ON PLANET (and others)
 
|style=text-align:left|\Mainline\SupremacyClient\Views\SystemAssaultScreen\ChooseAssaultActionView.xaml
 
|style=text-align:left|
 
|style=text-align:left|<scc:GameButton Label="UNLOAD ALL ORDINANCE ON PLANET"
 
 
|style=text-align:left|
 
|style=text-align:left|
  
 
|}
 
|}

Latest revision as of 14:03, 5 November 2017

basic language is English

Matress vote was in 2010 not to translate until the game is finished - so translated versions are not supported until then !

Thread:


Other languages


  • \Data
    • many files
  • \Strings
    • en.txt
  • \Tables
    • BonusDescriptions.txt
  • \Text
    • all files (*.xaml)


OPEN (where to change)

Text File Function code text Description Custom1 Custom2


pattern \Mainline\SupremacyClient\themes\Federation\GalaxyScreenView.xaml text

Hard Coded (not changeable)

Text File Function code text Description Custom1 Custom2
Processing Turn \Mainline\SupremacyClient\StatusWindow.xaml.cs Header = "Processing Turn";
Loading \Mainline\SupremacyClient\ClientModule.cs statusWindow.Header = "Loading";