Resource: Difference between revisions
→Dilithium: https://bitbucket.org/mstrobel/supremacy/issue/75/colonies-screen-3 |
→Energy: https://bitbucket.org/mstrobel/supremacy/issue/24/energy-shortages (issue/24): OBs are shut down last, power shortages should be most critical (and happen mostly) during bombardments, where OBs are more important. (Shipyards energy is also cr |
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*Buildings | *Buildings | ||
**Energy + PercentEnergy: [http://botf2.square7.ch/b2_db/BuildingsEnergy.php Database-List] | **Energy + PercentEnergy: [http://botf2.square7.ch/b2_db/BuildingsEnergy.php Database-List] | ||
== Energy shortage == | |||
*https://bitbucket.org/mstrobel/supremacy/issue/24/energy-shortages (issue/24): OBs are shut down last, power shortages should be most critical (and happen mostly) during bombardments, where OBs are more important. (Shipyards energy is also critical due to range extender) | |||
Revision as of 12:37, 23 April 2015
Intro
Resources like Duranium <img>
</img> and Dilithium <img>
</img> are desirable for ship construction. They are shown right beside the sun. (For other symbols see here)
Deuterium <img>
</img> is another one.
- These resources will primarly used for local production in a system, but unused resources are given to the global stockpile.
- On the other side for system production resources out of global stockpile are used for local production.
- To avoid that one system get's an advantage or an disadvantage when global stockpile is low, system's sequence is shuffled (Algorithms.RandomShuffleInPlace(colonies)).
Later another resource will follow: Personnel <img>
</img>
Other resources are Food <img>
</img> and Energy <img>
</img>
Dilithium
<img>
</img>
- Buildings
- Dilithium: Database-List
Duranium
<img>
</img> Duranium -also called RawMaterials- ...
- Buildings
- RawMaterials + PercentRawMaterials: Database-List
FAQ Duranium
Q: How do I get more Duranium?
A: Systems with Asteroids can build a structure that mines additional Duranium. Some empires have structures that mine extra Duranium (Cardassians, Dominion). There's also a universal structure that allows a lot more Duranium to be mined, but with a huge Morale penalty (Core Mining Complex).
Deuterium
<img>
</img>
- Buildings
- Deuterium + PercentDeuterium: Database-List
Personnel
<img>
</img>
- Buildings (at the moment no such building available because Personnel isn't ingame at the moment)
- Personnel + PercentPersonnelLoyalty + PercentPersonnelTraining: Database-List
Food
<img>
</img> see Food
- Buildings
- Food + PercentFood: Database-List
Energy
<img>
</img>
- Buildings
- Energy + PercentEnergy: Database-List
Energy shortage
- https://bitbucket.org/mstrobel/supremacy/issue/24/energy-shortages (issue/24): OBs are shut down last, power shortages should be most critical (and happen mostly) during bombardments, where OBs are more important. (Shipyards energy is also critical due to range extender)