Difference between revisions of "Language"
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! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Custom1 | ! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Custom1 | ||
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|style=text-align:left|Header = "Processing Turn"; | |style=text-align:left|Header = "Processing Turn"; | ||
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Revision as of 16:35, 4 November 2017
basic language is English
Matress vote was in 2010 not to translate until the game is finished - so translated versions are not supported until then !
Thread:
- Reg's dictionary English-German-French: http://botf2.square7.ch/wiki-files/Translation/Strings/Strings(en.txt).xlsx, DB-List and http://botf2.square7.ch/wiki-files/Translation/Translation.zip (French by starfleet.command, I assume)
- Reg's translation files: see https://bitbucket.org/reg-b2/b2_reg/src/dc3cdedf5574/wiki-files/Translation/?at=master
Other languages
- French (partly done):
- German (partly done)
- reg http://bote2.square7.ch/forum/memberlist.php?mode=viewprofile&u=4197
- Thread: BotF2 german translation http://bote2.square7.ch/forum/viewtopic.php?f=12&t=3688 (search entry t=3688)
- Thread: Translator for BOTF II -Germany- http://bote2.square7.ch/forum/viewtopic.php?f=11&t=1889 (search entry t=1889)
- Greek (not done yet)
- captain_picard http://bote2.square7.ch/forum/memberlist.php?mode=viewprofile&u=4256
- Thread: Greek Translation http://bote2.square7.ch/forum/viewtopic.php?f=13&t=2475 (search entry t=2475)
- Italian (not done yet)
- Dim1985 (Dimitri at Facebook) http://bote2.square7.ch/forum/memberlist.php?mode=viewprofile&u=7717 (Post)
- Romanian (not done yet)
- \Data
- many files
- \Strings
- en.txt
- \Tables
- BonusDescriptions.txt
- \Text
- all files (*.xaml)
OPEN (where to change)
Text | File | Function | code text | Description | Custom1 | Custom2
|
---|---|---|---|---|---|---|
pattern | \Mainline\SupremacyClient\themes\Federation\GalaxyScreenView.xaml | text |
Hard Coded (not changeable)
Text | File | Function | code text | Description | Custom1 | Custom2 |
---|---|---|---|---|---|---|
Processing Turn | \Mainline\SupremacyClient\StatusWindow.xaml.cs | Header = "Processing Turn"; | ||||
Moon (Small/Medium/Large) at Tooltip | \Mainline\SupremacyUI\PlanetView3D.cs | moonToolTip.Content = ....(Small Moon, Medium Moon, Large Moon) | ||||
Asteroids (at Tooltip) | \Mainline\SupremacyUI\AsteroidsView.cs | ToolTip = "Asteroids", | maybe use [PLANET_TYPE_ASTEROIDS] | |||
out of funds... | \Mainline\SupremacyCore\Game\SitRepEntry.cs | return "Your empire is out of funds and ... | ||||
Loading | \Mainline\SupremacyClient\ClientModule.cs | statusWindow.Header = "Loading"; | ||||
UNLOAD ALL ORDINANCE ON PLANET (and others) | \Mainline\SupremacyClient\Views\SystemAssaultScreen\ChooseAssaultActionView.xaml | <scc:GameButton Label="UNLOAD ALL ORDINANCE ON PLANET" |