Difference between revisions of "Sound"
From BotF2-Wiki
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*http://star-trek-supremacy.proboards.com/post/5322/thread | *http://star-trek-supremacy.proboards.com/post/5322/thread | ||
+ | [[category:Audio]] | ||
== Files == | == Files == | ||
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*e.g. \Resources\SoundFX\ScriptedEvents\ReligiousHoliday.wma | *e.g. \Resources\SoundFX\ScriptedEvents\ReligiousHoliday.wma | ||
+ | == Star Trek Sounds == | ||
− | + | * https://www.trekcore.com/audio/ | |
− | + |
Latest revision as of 12:00, 29 August 2021
Contents
Intro
- Folder: \SoundFX
- Folder racespecific: \UI\subfolder e.g. \UI\Dominion\ContextMenu\mousesnd.wav (not sure if it works)
On some parts only WAV works, e.g. while starting the game. After the Game is started other files like OGG / FLAC / MP3 are working in general. But always try it !
- ChatMessage.wav
- RedAlert.wav
- NewTurn.wav
- \SoundFX\Menu (working)
- \SoundFX\GroundCombat (working)
- \SoundFX\ScriptedEvents (working)
- \SoundFX\TaskForceOrders (disabled, because Game freeze quite often)
Missing sound files are shown in Log.txt
FMOD
Files
MP3
- e.g. \Resources\Music\Trek Opening.mp3
OGG
- e.g. \Resources\Music\Dominion System.ogg
FLAC
- e.g. \Resources\SoundFX\TaskForceOrders\BorgWeAreTheBorg.flac
WAV
- \Resources\SoundFX\NewTurn.wav
WMA
- e.g. \Resources\SoundFX\ScriptedEvents\ReligiousHoliday.wma