Difference between revisions of "Planet"
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see also [[to do list#Features Overview]] | see also [[to do list#Features Overview]] | ||
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+ | [[category:Galaxy]] [[category:How to play]] |
Revision as of 23:19, 18 January 2014
A planet is a part of a system.
Contents
Important Icons
see info at Manual#Important Icons
Planet Types
Links:
Class | Subject | Status | Comment | Custom1 | Custom2 | ||
---|---|---|---|---|---|---|---|
B | Gas Giant | uninhabitable | |||||
D | Crystalline | uninhabitable | |||||
G | Desert | ||||||
J | Barren | ||||||
K | Volcanic | ||||||
L | Jungle | ||||||
M | Terran | ||||||
O | Oceanic | ||||||
P | Arctic | ||||||
R | Rogue | ||||||
Y | Demon | uninhabitable |
Population
- Population growths up to maxPop.
- at Starvation it shrinks
- Moon Habitation expands maxPop.
- primary purpose of popuation is to be allocated to food, industry, energy or research work areas (see Manual).
- Population has a morale influencing production.
- Credits are taxes paid by the empire’s population and increase as your population increases.
- a new Trade Route is created at multiples of 150
- for more see Manual#Game play tips
Growth Rate
Growth rates depend whether the planet is ideal for the race or not:
Federation: - Terran - | Romulans: - Terran - | Klingons: - Jungle - | Cardassians: - Desert - | Dominion: - Jungle - |
When a race is on its ideal planet type it has its highest growth rate. (defined in UniverseTables.txt)
- Uninhabitable 0%
- Hostile 1%
- Marginal 2%
- Adequate 3%
- Comfortable 4%
- Ideal 5%
PlanetMaxPop
(defined in UniverseTables.txt)
Terraforming
Due to it's not implemented yet - all inhabitable planets are already terraformed (don't wonder about old screenshots).
see also to do list#Features Overview