Difference between revisions of "Shipyard"

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A: There will be a shipbuilding queue at some point, we need to figure out how to implement it. Since there will be multiple docks in shipyards, we need to come up with a way to take that into consideration. Most likely we'll have a single queue, and each dock will "drink" from it whenever it becomes idle.
 
A: There will be a shipbuilding queue at some point, we need to figure out how to implement it. Since there will be multiple docks in shipyards, we need to come up with a way to take that into consideration. Most likely we'll have a single queue, and each dock will "drink" from it whenever it becomes idle.
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== Values ==
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see also: [http://botf2.square7.ch/wiki-files/Data/Shipyards.xlsx Shipyards.xlsx]
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{|class="mw-collapsible wikitable sortable" 
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! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Race
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! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Techs
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! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Costs
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! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Energy
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! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |BuildSlots
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! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |BuildSlotsEnergy
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! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |Output
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! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |
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|-
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| style=text-align:left width=5% |Majors+Minors - SHIPYARD_I
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| style=text-align:center width=5% |1
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| style=text-align:center width=5% |500
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| style=text-align:center width=5% |25
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| style=text-align:center width=5% |1
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| style=text-align:center width=5% |25 (DOM: 35)
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| style=text-align:center width=8% |400 (DOM: 500)
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| style=text-align:center width=9% |
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|-
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| style=text-align:left width=8% |Majors+Minors - SHIPYARD_II
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| style=text-align:center width=5% |4
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| style=text-align:center width=5% |2000
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| style=text-align:center width=5% |50
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| style=text-align:center width=5% |2
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| style=text-align:center width=5% |35 (DOM: 45)
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| style=text-align:center width=5% |800 (DOM: 1000)
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|
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|-
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| style=text-align:left width=8% |Majors+Minors - SHIPYARD_III
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| style=text-align:center width=5% |7
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| style=text-align:center width=5% |5000
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| style=text-align:center width=5% |75
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| style=text-align:center width=5% |3
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| style=text-align:center width=5% |50 (DOM: 70)
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| style=text-align:center width=5% |1500 (DOM: 2000)
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|
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|-
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| style=text-align:left width=15% |Majors+AXANAR,CORIDAN,TELLARITE - '''FLEETYARDS'''
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| style=text-align:center width=5% |10
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| style=text-align:center width=5% |8000
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| style=text-align:center width=5% |100
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| style=text-align:center width=5% |4
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| style=text-align:center width=5% |75 (DOM+Tell: 100)
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| style=text-align:center width=10% |2000 (DOM+Tell: 2500)
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|
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|}
  
 
== Major Shipyards ==
 
== Major Shipyards ==
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|}
 
|}
 
  
 
== Major Fleetyards ==
 
== Major Fleetyards ==

Revision as of 23:40, 23 November 2013

Intro

Shipyards are for ...


ship building queue

Q: There is no ship building queue, which increases micromanagement.

A: There will be a shipbuilding queue at some point, we need to figure out how to implement it. Since there will be multiple docks in shipyards, we need to come up with a way to take that into consideration. Most likely we'll have a single queue, and each dock will "drink" from it whenever it becomes idle.

Values

see also: Shipyards.xlsx

Race Techs Costs Energy BuildSlots BuildSlotsEnergy Output


Majors+Minors - SHIPYARD_I 1 500 25 1 25 (DOM: 35) 400 (DOM: 500)
Majors+Minors - SHIPYARD_II 4 2000 50 2 35 (DOM: 45) 800 (DOM: 1000)
Majors+Minors - SHIPYARD_III 7 5000 75 3 50 (DOM: 70) 1500 (DOM: 2000)
Majors+AXANAR,CORIDAN,TELLARITE - FLEETYARDS 10 8000 100 4 75 (DOM+Tell: 100) 2000 (DOM+Tell: 2500)

Major Shipyards

Federation Romulans Klingons Cardassians Dominion
fed_shipyard_i.png rom_shipyard_i.png kling_shipyard_i.png card_shipyard_i.png dom_shipyard_i.png
fed_shipyard_ii.png rom_shipyard_ii.png kling_shipyard_ii.png card_shipyard_ii.png dom_shipyard_ii.png
fed_shipyard_iii.png rom_shipyard_iii.png kling_shipyard_iii.png card_shipyard_iii.png dom_shipyard_iii.png

Major Fleetyards

Federation Romulans Klingons Cardassians Dominion
fed_fleetyard_i.png rom_fleetyard.png kling_fleetyard.png card_fleetyard_i.png dom_fleetyard.png
fed_fleetyard_ii.png none none card_fleetyard_ii.png none

Minor Shipyards

Minor Axanar Minor Coridan Minor Kazon Minor Tellarite
axanar_shipyard.png coridan_shipyard.png kazon_shipyard.png tellarite_shipyard_i.png