Difference between revisions of "Planet"

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(/Images/Planets == http://botf2.square7.ch/b2_db/PlanetsElse.html)
(other planet generator == *http://donjon.bin.sh/scifi/world/)
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http://botf2.square7.ch/b2_db/PlanetsElse.html
 
http://botf2.square7.ch/b2_db/PlanetsElse.html
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== other planet generator ==
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*http://donjon.bin.sh/scifi/world/
  
 
[[category:Galaxy]] [[category:How to play]]
 
[[category:Galaxy]] [[category:How to play]]

Revision as of 16:40, 29 March 2014

A planet is a part of a system.

Important Icons

see info at Manual#Important Icons



Planet Types

Links:

Class Subject Status Comment Custom1 Custom2
B Gas Giant uninhabitable
D Crystalline uninhabitable
G Desert
J Barren
K Volcanic
L Jungle
M Terran
O Oceanic
P Arctic
R Rogue
Y Demon uninhabitable


Population

  • primary purpose of popuation is to be allocated to food, industry, energy or research work areas (see Manual).
  • Population has a morale influencing production.
  • Credits are taxes paid by the empire’s population and increase as your population increases.
  • a new Trade Route is created at multiples of 150


Growth Rate

Growth rates depend whether the planet is ideal for the race or not:

Federation: - Terran - Romulans: - Terran - Klingons: - Jungle - Cardassians: - Desert - Dominion: - Jungle -

When a race is on its ideal planet type it has its highest growth rate. (defined in UniverseTables.txt)

  • Uninhabitable 0%
  • Hostile 1%
  • Marginal 2%
  • Adequate 3%
  • Comfortable 4%
  • Ideal 5%

PlanetMaxPop

(defined in UniverseTables.txt)

Terraforming

Due to it's not implemented yet - all inhabitable planets are already terraformed (don't wonder about old screenshots).

see also to do list#Features Overview

/Images/Planets

http://botf2.square7.ch/b2_db/PlanetsElse.html

other planet generator