User contributions for Reginald
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19 November 2016
- 13:5413:54, 19 November 2016 diff hist +157 Scan No edit summary
6 November 2016
- 17:2317:23, 6 November 2016 diff hist +140 TextDatabase.xml No edit summary current
- 17:2217:22, 6 November 2016 diff hist +264 N TechTrees.xml Created page with "= Intro = I guess main issue for this file is to have an order at Encyclopedia. See also >> TechTrees.xml (Content) == Adding new items == make always sure you ha..." current
- 16:3316:33, 6 November 2016 diff hist +138 TechObjectDatabase.xml No edit summary
- 15:4015:40, 6 November 2016 diff hist +221 Ships →Types of Ships
- 14:5814:58, 6 November 2016 diff hist +205 Ships →Types of Ships: Plans: *Spy ships -> Infilitrate = get info about the whole spied civilization (don't know yet, but maybe get SystemView by double clicking their sectors for seeing their facilities and structures)
29 October 2016
- 15:1515:15, 29 October 2016 diff hist +573 Ships →Order: FleetOrders.cs
14 August 2016
- 13:5513:55, 14 August 2016 diff hist +182 Intel we try to make it similar to Research (August 2016, IntelligencePool.cs). Here are the fields:
- 12:5112:51, 14 August 2016 diff hist +37 Auto Save Greyed out problem == see http://star-trek-supremacy.proboards.com/post/3532/thread current
- 12:4912:49, 14 August 2016 diff hist +89 Problem →Problems at Saving
6 August 2016
- 18:1518:15, 6 August 2016 diff hist +374 N Variable This site is mostly about coding, but maybe also "ingame" current
- 14:1314:13, 6 August 2016 diff hist +76 Intel one value is: TotalIntelligence, displayed at Empire Info
31 July 2016
- 06:1506:15, 31 July 2016 diff hist +154 Source Code →VS2015
30 July 2016
- 18:2418:24, 30 July 2016 diff hist +212 Agents In Agents.xml just add NaturalSkills="0,1" if PersonnelConstants.xaml allows 2 skills each agent at NaturalSkillsPerAgent="2". Too many skills will be erased, to less skills will be added randomly by the coding. current
23 July 2016
- 14:0714:07, 23 July 2016 diff hist +31 Source Code →Tools
17 July 2016
- 18:0218:02, 17 July 2016 diff hist +497 Colony Ship Depending on WorkCapacity of the ColonyShip in \Data\TechObjectDatabase.xml (you can mod this!) on a new colony population is generated. In ColonyBuilder depending on population and more facilities are builded. This is hardcoded.
3 July 2016
- 14:5714:57, 3 July 2016 diff hist +83 ScriptedEventCoding No edit summary current
- 14:4214:42, 3 July 2016 diff hist +46 ScriptedEventCoding No edit summary
- 14:4114:41, 3 July 2016 diff hist +62 ScriptedEventCoding No edit summary
- 14:3914:39, 3 July 2016 diff hist +110 N ScriptedEventCoding Created page with "ReligiousHolidayEvent.cs is located in \Mainline\S'''upremacyCore\Scripting\Events\'''ReligiousHolidayEvent.cs"
- 14:3914:39, 3 July 2016 diff hist +41 Scripted Event = Coding = see ScriptedEventCoding
2 July 2016
- 10:2410:24, 2 July 2016 diff hist −21 Scripted Event →Threads: made links working, now going to backup of old forum
- 10:2110:21, 2 July 2016 diff hist +87 Scripted Event →Threads: on new forum: http://star-trek-supremacy.proboards.com/thread/98/random-events
25 June 2016
- 14:1514:15, 25 June 2016 diff hist +23 N Saved Game #redirect Auto Save current
20 June 2016
- 17:2317:23, 20 June 2016 diff hist +96 Sound No edit summary
- 17:2217:22, 20 June 2016 diff hist +312 Sound No edit summary
11 June 2016
- 17:5617:56, 11 June 2016 diff hist +199 Civilizations →How it works current
- 17:5317:53, 11 June 2016 diff hist +51 Civilizations →How it works
- 17:0517:05, 11 June 2016 diff hist +177 Civilizations →How it works
- 16:5616:56, 11 June 2016 diff hist +27 Civilizations →How it works
- 16:5416:54, 11 June 2016 diff hist +91 Civilizations →How it works
- 16:1516:15, 11 June 2016 diff hist +117 Civilizations →How it works
4 June 2016
- 18:0518:05, 4 June 2016 diff hist +529 N Races.xml Races.xml current
- 17:5817:58, 4 June 2016 diff hist +116,592 N Races.xml (Content) Races.xml current
29 May 2016
- 14:4214:42, 29 May 2016 diff hist +13 Embassy Panel →Major
28 May 2016
- 21:1621:16, 28 May 2016 diff hist +89 Embassy Panel →Regard
- 20:4320:43, 28 May 2016 diff hist +26 Embassy Panel →Overview
- 20:1920:19, 28 May 2016 diff hist +74 Embassy Panel →ForeignPowerStatus
- 20:0520:05, 28 May 2016 diff hist +369 Embassy Panel →Minor
- 19:1119:11, 28 May 2016 diff hist +433 Source Code →Values
22 May 2016
- 14:1214:12, 22 May 2016 diff hist +170 Embassy Panel Available to other empires....
- 14:0814:08, 22 May 2016 diff hist +100 Embassy Panel →Minor
- 14:0514:05, 22 May 2016 diff hist +16 m Embassy Panel →Minor
14 May 2016
- 17:3717:37, 14 May 2016 diff hist −21 Source Code →Visual C#
- 17:2817:28, 14 May 2016 diff hist 0 m Source Code →Screenshot
- 17:2717:27, 14 May 2016 diff hist +682 Source Code Screenshot *reg likes Greenshot http://getgreenshot.org/
- 16:5216:52, 14 May 2016 diff hist −74 Source Code →Visual Studio: "update" from VS 2013 to 2015
- 16:4816:48, 14 May 2016 diff hist −1 Source Code →Tips
- 16:4716:47, 14 May 2016 diff hist +334 Source Code →Tips: more..
- 16:3816:38, 14 May 2016 diff hist +55 Source Code →Tips