User contributions for Reginald

A user with 1,256 edits. Account created on 12 February 2014.
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19 November 2016

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30 July 2016

  • 18:2418:24, 30 July 2016 diff hist +212 Agents In Agents.xml just add NaturalSkills="0,1" if PersonnelConstants.xaml allows 2 skills each agent at NaturalSkillsPerAgent="2". Too many skills will be erased, to less skills will be added randomly by the coding. current

23 July 2016

17 July 2016

  • 18:0218:02, 17 July 2016 diff hist +497 Colony Ship Depending on WorkCapacity of the ColonyShip in \Data\TechObjectDatabase.xml (you can mod this!) on a new colony population is generated. In ColonyBuilder depending on population and more facilities are builded. This is hardcoded.

3 July 2016

2 July 2016

25 June 2016

20 June 2016

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14 May 2016

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