User contributions
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- 17:12, 28 January 2017 (diff | hist) . . (+433) . . Borg (Playing Borg (How to play))
- 16:20, 28 January 2017 (diff | hist) . . (+421) . . Scripted Event (→Build in since January 2017) (current)
- 16:12, 28 January 2017 (diff | hist) . . (+33) . . Scripted Event
- 17:55, 22 January 2017 (diff | hist) . . (+1) . . Intel (→Intel Ships)
- 16:05, 21 January 2017 (diff | hist) . . (+330) . . Intel (→Intel Ships)
- 17:39, 8 January 2017 (diff | hist) . . (+49) . . Intel (→Intel Ships)
- 17:38, 8 January 2017 (diff | hist) . . (+1) . . Intel
- 17:38, 8 January 2017 (diff | hist) . . (+194) . . Intel (→Intel Ships)
- 17:36, 8 January 2017 (diff | hist) . . (+12,838) . . N Sabotage Ship (Created page with "'''Sabotage Ships are trying to destroy energy facilities on the attacked system''': It's important how much intelligence points your own empire is creating each turn and how ...")
- 17:25, 8 January 2017 (diff | hist) . . (+147) . . Raider
- 17:20, 8 January 2017 (diff | hist) . . (+4) . . Spy Ship
- 17:19, 8 January 2017 (diff | hist) . . (+152) . . Spy Ship
- 17:14, 8 January 2017 (diff | hist) . . (+12,310) . . N Raider (Created page with "'''Raider Ships .... gain research points by copying research from the other race''': It's important how much intelligence points you own empire is creating each turn and ho...")
- 17:13, 8 January 2017 (diff | hist) . . (+271) . . Spy Ship
- 17:02, 8 January 2017 (diff | hist) . . (-1) . . Spy Ship
- 17:02, 8 January 2017 (diff | hist) . . (+72) . . Spy Ship
- 16:47, 8 January 2017 (diff | hist) . . (+1) . . Intel Ship (Redirected page to Intel#Intel Ship) (current)
- 16:46, 8 January 2017 (diff | hist) . . (+29) . . N Intel Ship (Created page with "redirect Intel#Intel Ship")
- 16:45, 8 January 2017 (diff | hist) . . (+405) . . Intel (→Intel Ships)
- 16:42, 8 January 2017 (diff | hist) . . (+11,958) . . N Spy Ship (Created page with "'''Spy Ships gain research points by copying from another race''': It's important how much intelligence points you own empire is creating each turn and how many the attacked r...")
- 16:32, 8 January 2017 (diff | hist) . . (+65) . . Intel
- 15:06, 8 January 2017 (diff | hist) . . (-230) . . Terran Empire (→Terran Empire)
- 15:03, 8 January 2017 (diff | hist) . . (-25) . . Main Page
- 14:54, 8 January 2017 (diff | hist) . . (-3,757) . . Terran Empire
- 14:38, 19 November 2016 (diff | hist) . . (+29) . . N Camouflage (Redirected page to Scan#Camouflage) (current)
- 14:38, 19 November 2016 (diff | hist) . . (+24) . . N Cloak (Redirected page to Scan#Cloak) (current)
- 14:37, 19 November 2016 (diff | hist) . . (+238) . . Scan (current)
- 13:54, 19 November 2016 (diff | hist) . . (+157) . . Scan
- 17:23, 6 November 2016 (diff | hist) . . (+140) . . TextDatabase.xml (current)
- 17:22, 6 November 2016 (diff | hist) . . (+264) . . N TechTrees.xml (Created page with "= Intro = I guess main issue for this file is to have an order at Encyclopedia. See also >> TechTrees.xml (Content) == Adding new items == make always sure you ha...") (current)
- 16:33, 6 November 2016 (diff | hist) . . (+138) . . TechObjectDatabase.xml
- 15:40, 6 November 2016 (diff | hist) . . (+221) . . Ships (→Types of Ships)
- 14:58, 6 November 2016 (diff | hist) . . (+205) . . Ships (→Types of Ships: Plans: *Spy ships -> Infilitrate = get info about the whole spied civilization (don't know yet, but maybe get SystemView by double clicking their sectors for seeing their facilities and structures))
- 15:15, 29 October 2016 (diff | hist) . . (+573) . . Ships (→Order: FleetOrders.cs)
- 13:55, 14 August 2016 (diff | hist) . . (+182) . . Intel (we try to make it similar to Research (August 2016, IntelligencePool.cs). Here are the fields:)
- 12:51, 14 August 2016 (diff | hist) . . (+37) . . Auto Save (Greyed out problem == see http://star-trek-supremacy.proboards.com/post/3532/thread) (current)
- 12:49, 14 August 2016 (diff | hist) . . (+89) . . Problem (→Problems at Saving)
- 18:15, 6 August 2016 (diff | hist) . . (+374) . . N Variable (This site is mostly about coding, but maybe also "ingame") (current)
- 14:13, 6 August 2016 (diff | hist) . . (+76) . . Intel (one value is: TotalIntelligence, displayed at Empire Info)
- 06:15, 31 July 2016 (diff | hist) . . (+154) . . Source Code (→VS2015)
- 18:24, 30 July 2016 (diff | hist) . . (+212) . . Agents (In Agents.xml just add NaturalSkills="0,1" if PersonnelConstants.xaml allows 2 skills each agent at NaturalSkillsPerAgent="2". Too many skills will be erased, to less skills will be added randomly by the coding.) (current)
- 14:07, 23 July 2016 (diff | hist) . . (+31) . . Source Code (→Tools)
- 18:02, 17 July 2016 (diff | hist) . . (+497) . . Colony Ship (Depending on WorkCapacity of the ColonyShip in \Data\TechObjectDatabase.xml (you can mod this!) on a new colony population is generated. In ColonyBuilder depending on population and more facilities are builded. This is hardcoded.)
- 14:57, 3 July 2016 (diff | hist) . . (+83) . . ScriptedEventCoding (current)
- 14:42, 3 July 2016 (diff | hist) . . (+46) . . ScriptedEventCoding
- 14:41, 3 July 2016 (diff | hist) . . (+62) . . ScriptedEventCoding
- 14:39, 3 July 2016 (diff | hist) . . (+110) . . N ScriptedEventCoding (Created page with "ReligiousHolidayEvent.cs is located in \Mainline\S'''upremacyCore\Scripting\Events\'''ReligiousHolidayEvent.cs")
- 14:39, 3 July 2016 (diff | hist) . . (+41) . . Scripted Event (= Coding = see ScriptedEventCoding)
- 10:24, 2 July 2016 (diff | hist) . . (-21) . . Scripted Event (→Threads: made links working, now going to backup of old forum)
- 10:21, 2 July 2016 (diff | hist) . . (+87) . . Scripted Event (→Threads: on new forum: http://star-trek-supremacy.proboards.com/thread/98/random-events)
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